PlordoBlotterdook.lua 951 B

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  1. --[[
  2. Script Name : SpawnScripts/TempleStreet/PlordoBlotterdook.lua
  3. Script Purpose : Plordo Blotterdook
  4. Script Author : torsten
  5. Script Date : 2022.07.21
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. require "SpawnScripts/Generic/DialogModule"
  9. local DoortoDoorAnger = 5688
  10. function spawn(NPC)
  11. end
  12. function respawn(NPC)
  13. spawn(NPC)
  14. end
  15. function hailed(NPC, Spawn)
  16. if GetQuestStep(Spawn, DoortoDoorAnger) == 1 then
  17. SetStepComplete(Spawn, DoortoDoorAnger, 1)
  18. end
  19. Dialog1(NPC, Spawn)
  20. end
  21. function Dialog1(NPC, Spawn)
  22. FaceTarget(NPC, Spawn)
  23. Dialog.New(NPC, Spawn)
  24. Dialog.AddDialog("Yes, yes, I am hurrying. What can good 'ole Plordo sell you today?")
  25. Dialog.AddVoiceover("voiceover/english/merchant_plordo_blotterdook/fprt_hood03/mer_merchantplordoblotterdook.mp3", 438412116, 3436978899)
  26. Dialog.AddOption("I am not interested. ")
  27. Dialog.Start()
  28. end