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- --[[
- Script Name : JessaQuellborn.lua
- Script Purpose : Jessa Quellborn
- Script Author : ParserGenerated Neatz09
- Script Date : 01/01/2021
- Script Notes : Auto-Generated from a chat log using SpawnScriptDesigner
- --]]
- require "SpawnScripts/Generic/DialogModule"
- function spawn(NPC)
- PlayAnimation(NPC, 1563)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("To gain entry to the foyer you must disable the locking mechanism holding the doors closed. Use the levers in the towers at the same time to release the locks.")
- Dialog.AddOption("Thank you.", "dlg_1")
- Dialog.AddOption("We seem to have misplaced an important item from the house. Have you seen it?", "dlg_2")
- Dialog.Start()
- --[[ Say() from this NPC
- Orphaned PlayFlavors
- --]]
- end
- function dlg_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("That would be most unfortunate. However, I may have found what you are looking for. You may check inside this chest. I hope what you seek is inside.")
- Dialog.AddOption("Thank you, Lady Jessa.", "dlg_1")
- Dialog.Start()
- end
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