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- --[[
- Script Name : bloodsaber_adept5.lua
- Script Purpose : Waypoint Path for bloodsaber_adept5.lua
- Script Author : Devn00b
- Script Date : 06/14/2020 03:23:53 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 =13
- local level2 = 14
- local difficulty1 = 9
- local hp1 = 2360
- local power1 = 1085
- local difficulty2 = 9
- local hp2 = 2730
- local power2 = 1205
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 65.15, -0.7, -168.39, 2, 0)
- MovementLoopAddLocation(NPC, 61.91, -0.7, -168.22, 2, 0)
- MovementLoopAddLocation(NPC, 62.39, -0.08, -165.41, 2, 0)
- MovementLoopAddLocation(NPC, 53.84, -0.28, -173.76, 2, 0)
- MovementLoopAddLocation(NPC, 53.39, -0.08, -180.78, 2, 0)
- MovementLoopAddLocation(NPC, 41.52, -0.22, -194.74, 2, 0)
- MovementLoopAddLocation(NPC, 40.5, -0.08, -189.15, 2, 0)
- MovementLoopAddLocation(NPC, 52.19, -0.26, -184.33, 2, 0)
- MovementLoopAddLocation(NPC, 51.38, -0.58, -181.19, 2, 0)
- MovementLoopAddLocation(NPC, 52.37, -0.46, -175.19, 2, 0)
- MovementLoopAddLocation(NPC, 61.75, -0.11, -165.59, 2, 0)
- MovementLoopAddLocation(NPC, 52.37, -0.46, -175.19, 2, 0)
- MovementLoopAddLocation(NPC, 51.38, -0.58, -181.19, 2, 0)
- MovementLoopAddLocation(NPC, 52.19, -0.26, -184.33, 2, 0)
- MovementLoopAddLocation(NPC, 40.5, -0.08, -189.15, 2, 0)
- MovementLoopAddLocation(NPC, 41.52, -0.22, -194.74, 2, 0)
- MovementLoopAddLocation(NPC, 53.39, -0.08, -180.78, 2, 0)
- MovementLoopAddLocation(NPC, 53.84, -0.28, -173.76, 2, 0)
- MovementLoopAddLocation(NPC, 62.39, -0.08, -165.41, 2, 0)
- MovementLoopAddLocation(NPC, 61.91, -0.7, -168.22, 2, 0)
- MovementLoopAddLocation(NPC, 65.15, -0.7, -168.39, 2, 0)
- end
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