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- --[[
- Script Name : festering_zombie12.lua
- Script Purpose : Waypoint Path for festering_zombie12.lua
- Script Author : Devn00b
- Script Date : 06/30/2020 10:07:39 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 =14
- local level2 = 15
- local difficulty1 = 6
- local hp1 = 765
- local power1 = 240
- local difficulty2 = 6
- local hp2 = 890
- local power2 = 270
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 191.76, -6.98, -157.82, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 190.21, -6.97, -153.24, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 187.15, -6.97, -155.16, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 189.43, -6.97, -158.67, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 192.12, -6.97, -154.61, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 188.72, -7.03, -158.18, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 186.65, -6.86, -153.5, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 189.84, -6.97, -153.64, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 189.68, -7, -155.39, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 190.68, -6.97, -153.91, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 192.42, -6.97, -157.85, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 186.68, -6.97, -154.78, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 192.42, -6.97, -157.85, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 190.68, -6.97, -153.91, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 189.68, -7, -155.39, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 189.84, -6.97, -153.64, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 186.65, -6.86, -153.5, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 188.72, -7.03, -158.18, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 192.12, -6.97, -154.61, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 189.43, -6.97, -158.67, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 187.15, -6.97, -155.16, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 190.21, -6.97, -153.24, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 191.76, -6.98, -157.82, 2, math.random(0,3))
- end
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