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- --[[
- Script Name : grave_scorpius.lua
- Script Purpose : Waypoint Path for grave_scorpius.lua
- Script Author : Devn00b
- Script Date : 06/24/2020 02:58:42 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 =13
- local level2 = 14
- local difficulty1 = 6
- local hp1 = 680
- local power1 = 205
- local difficulty2 = 6
- local hp2 = 795
- local power2 = 240
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 106.63, -0.21, -174.31, 2, 0)
- MovementLoopAddLocation(NPC, 116.67, 0.01, -168.54, 2, 0)
- MovementLoopAddLocation(NPC, 131.56, 0.06, -164.47, 2, 0)
- MovementLoopAddLocation(NPC, 131.83, -0.05, -138.26, 2, 0)
- MovementLoopAddLocation(NPC, 128.77, 0.07, -129.77, 2, 0)
- MovementLoopAddLocation(NPC, 119.85, 0, -118.08, 2, 0)
- MovementLoopAddLocation(NPC, 128.77, 0.07, -129.77, 2, 0)
- MovementLoopAddLocation(NPC, 131.83, -0.05, -138.26, 2, 0)
- MovementLoopAddLocation(NPC, 131.56, 0.06, -164.47, 2, 0)
- MovementLoopAddLocation(NPC, 116.67, 0.01, -168.54, 2, 0)
- MovementLoopAddLocation(NPC, 106.63, -0.21, -174.31, 2, 0)
- end
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