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- --[[
- Script Name : grave_scorpius5.lua
- Script Purpose : Waypoint Path for grave_scorpius5.lua
- Script Author : Devn00b
- Script Date : 06/26/2020 04:15:15 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 =13
- local level2 = 14
- local difficulty1 = 6
- local hp1 = 680
- local power1 = 205
- local difficulty2 = 6
- local hp2 = 795
- local power2 = 240
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 197.54, -6.94, -56.95, 2, 0)
- MovementLoopAddLocation(NPC, 214.59, -6.9, -56.05, 2, 0)
- MovementLoopAddLocation(NPC, 232.77, -6.45, -39.74, 2, 0)
- MovementLoopAddLocation(NPC, 245.04, -7, -39.48, 2, 0)
- MovementLoopAddLocation(NPC, 244.7, -7, -51.44, 2, 0)
- MovementLoopAddLocation(NPC, 237.23, -6.88, -61.05, 2, 0)
- MovementLoopAddLocation(NPC, 237.1, -6.86, -81.33, 2, 0)
- MovementLoopAddLocation(NPC, 246.61, -6.86, -80.72, 2, 0)
- MovementLoopAddLocation(NPC, 247.18, -6.86, -105.48, 2, 0)
- MovementLoopAddLocation(NPC, 235.11, -6.86, -105.88, 2, 0)
- MovementLoopAddLocation(NPC, 234.68, -6.86, -91.53, 2, 0)
- MovementLoopAddLocation(NPC, 222.12, -6.83, -92.14, 2, 0)
- MovementLoopAddLocation(NPC, 222.34, -6.32, -83.16, 2, 0)
- MovementLoopAddLocation(NPC, 216.89, -6.81, -76.86, 2, 0)
- MovementLoopAddLocation(NPC, 210.19, -6.81, -79.75, 2, 0)
- MovementLoopAddLocation(NPC, 208.44, -6.98, -90.24, 2, 0)
- MovementLoopAddLocation(NPC, 210.19, -6.81, -79.75, 2, 0)
- MovementLoopAddLocation(NPC, 216.89, -6.81, -76.86, 2, 0)
- MovementLoopAddLocation(NPC, 222.34, -6.32, -83.16, 2, 0)
- MovementLoopAddLocation(NPC, 222.12, -6.83, -92.14, 2, 0)
- MovementLoopAddLocation(NPC, 234.68, -6.86, -91.53, 2, 0)
- MovementLoopAddLocation(NPC, 235.11, -6.86, -105.88, 2, 0)
- MovementLoopAddLocation(NPC, 247.18, -6.86, -105.48, 2, 0)
- MovementLoopAddLocation(NPC, 246.61, -6.86, -80.72, 2, 0)
- MovementLoopAddLocation(NPC, 237.1, -6.86, -81.33, 2, 0)
- MovementLoopAddLocation(NPC, 237.23, -6.88, -61.05, 2, 0)
- MovementLoopAddLocation(NPC, 244.7, -7, -51.44, 2, 0)
- MovementLoopAddLocation(NPC, 245.04, -7, -39.48, 2, 0)
- MovementLoopAddLocation(NPC, 232.77, -6.45, -39.74, 2, 0)
- MovementLoopAddLocation(NPC, 214.59, -6.9, -56.05, 2, 0)
- MovementLoopAddLocation(NPC, 197.54, -6.94, -56.95, 2, 0)
- end
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