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- --[[
- Script Name : crypt_substance14.lua
- Script Purpose : Waypoint Path for crypt_substance14.lua
- Script Author : Devn00b
- Script Date : 05/13/2020 02:16:10 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 6
- local level2 = 5
- local difficulty1 = 6
- local hp1 = 150
- local power1 = 150
- local difficulty2 = 6
- local hp2 = 130
- local power2 = 130
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- waypoints(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -115.76, -0.07, -116.78, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -122.7, 0.55, -119.14, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -126.43, -0.12, -127.23, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -128.18, -0.13, -135.37, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -138.87, -0.03, -135.22, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -149.63, -0.1, -137.19, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -158.78, -0.01, -134.5, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -156.62, -0.08, -127.11, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -160.55, -0.04, -111.91, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -145.8, -0.08, -74.41, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -160.55, -0.04, -111.91, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -156.62, -0.08, -127.11, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -158.78, -0.01, -134.5, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -149.63, -0.1, -137.19, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -138.87, -0.03, -135.22, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -128.18, -0.13, -135.37, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -126.43, -0.12, -127.23, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -122.7, 0.55, -119.14, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -115.76, -0.07, -116.78, 2, math.random(0,20))
- end
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