123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657 |
- --[[
- Script Name : SpawnScripts/QeynosHarbor/aBarbarianTrader.lua
- Script Purpose : a barbarian trader <Far Seas Trading Company>
- Script Author : Cynnar
- Script Date : 2020.04.12
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn)
- end
- function LeaveRange(NPC, Spawn)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
-
- local convo = math.random(1, 5)
-
- if convo == 1 then
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1001.mp3", "", "", 0, 0, Spawn)
- AddConversationOption(conversation, "But I just thought...", "dlg_36_1")
- AddConversationOption(conversation, "I wouldn't trust you to scrub my boots, much less fetch me a drink.")
- StartConversation(conversation, NPC, Spawn, "What are you staring at? Do I look like a tavern wench to you? There must be a short plank for you around here somewhere.")
- elseif convo == 2 then
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1001.mp3", "", "", 0, 0, Spawn)
- AddConversationOption(conversation, "But I just thought...", "dlg_37_1")
- AddConversationOption(conversation, "I wouldn't trust you to scrub my boots, much less fetch me a drink.")
- StartConversation(conversation, NPC, Spawn, "What are you staring at? Do I look like a tavern wench to you? There must be a short plank for you around here somewhere.")
- elseif convo == 3 then
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1001.mp3", "", "", 0, 0, Spawn)
- AddConversationOption(conversation, "But I just thought...", "dlg_38_1")
- AddConversationOption(conversation, "I wouldn't trust you to scrub my boots, much less fetch me a drink.")
- StartConversation(conversation, NPC, Spawn, "What are you staring at? Do I look like a tavern wench to you? There must be a short plank for you around here somewhere.")
- elseif convo == 4 then
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1001.mp3", "", "", 0, 0, Spawn)
- AddConversationOption(conversation, "But I just thought...", "dlg_39_1")
- AddConversationOption(conversation, "I wouldn't trust you to scrub my boots, much less fetch me a drink.")
- StartConversation(conversation, NPC, Spawn, "What are you staring at? Do I look like a tavern wench to you? There must be a short plank for you around here somewhere.")
- else
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1001.mp3", "", "", 0, 0, Spawn)
- AddConversationOption(conversation, "But I just thought...", "dlg_40_1")
- AddConversationOption(conversation, "I wouldn't trust you to scrub my boots, much less fetch me a drink.")
- StartConversation(conversation, NPC, Spawn, "What are you staring at? Do I look like a tavern wench to you? There must be a short plank for you around here somewhere.")
- end
- end
|