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- /// @ref gtx_vector_angle
- /// @file glm/gtx/vector_angle.hpp
- ///
- /// @see core (dependence)
- /// @see gtx_quaternion (dependence)
- /// @see gtx_epsilon (dependence)
- ///
- /// @defgroup gtx_vector_angle GLM_GTX_vector_angle
- /// @ingroup gtx
- ///
- /// Include <glm/gtx/vector_angle.hpp> to use the features of this extension.
- ///
- /// Compute angle between vectors
- #pragma once
- // Dependency:
- #include "../glm.hpp"
- #include "../gtc/epsilon.hpp"
- #include "../gtx/quaternion.hpp"
- #include "../gtx/rotate_vector.hpp"
- #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
- # ifndef GLM_ENABLE_EXPERIMENTAL
- # pragma message("GLM: GLM_GTX_vector_angle is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.")
- # else
- # pragma message("GLM: GLM_GTX_vector_angle extension included")
- # endif
- #endif
- namespace glm
- {
- /// @addtogroup gtx_vector_angle
- /// @{
- //! Returns the absolute angle between two vectors.
- //! Parameters need to be normalized.
- /// @see gtx_vector_angle extension.
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL T angle(vec<L, T, Q> const& x, vec<L, T, Q> const& y);
- //! Returns the oriented angle between two 2d vectors.
- //! Parameters need to be normalized.
- /// @see gtx_vector_angle extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL T orientedAngle(vec<2, T, Q> const& x, vec<2, T, Q> const& y);
- //! Returns the oriented angle between two 3d vectors based from a reference axis.
- //! Parameters need to be normalized.
- /// @see gtx_vector_angle extension.
- template<typename T, qualifier Q>
- GLM_FUNC_DECL T orientedAngle(vec<3, T, Q> const& x, vec<3, T, Q> const& y, vec<3, T, Q> const& ref);
- /// @}
- }// namespace glm
- #include "vector_angle.inl"
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