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- --[[
- Script Name : SpawnScripts/Freeport/aMilitiaofficer55951.lua
- Script Author : Premierio015
- Script Date : 2021.05.04 09:05:30
- Script Purpose :
- :
- --]]
- function spawn(NPC)
- movement_loop_start(NPC)
- end
- function movement_loop_start(NPC)
- MoveToLocation(NPC, -198.19, -55.63, 28.98, 2)
- MoveToLocation(NPC, -200.78, -56.07, 30.34, 2)
- MoveToLocation(NPC, -201.04, -56.07, 103.15, 2)
- MoveToLocation(NPC, -245.27, -55.40, 104.74, 2)
- MoveToLocation(NPC, -251.90, -55.71, 91.48, 2)
- MoveToLocation(NPC, -256.39, -55.71, 88.65, 2, "heading")
- end
- function heading(NPC)
- SetHeading(NPC, 19.48)
- AddTimer(NPC, 10000, "movement_loop_continue", 1)
- end
- function movement_loop_continue(NPC)
- MoveToLocation(NPC, -251.90, -55.71, 91.48, 2)
- MoveToLocation(NPC, -245.27, -55.40, 104.74, 2)
- MoveToLocation(NPC, -201.04, -56.07, 103.15, 2)
- MoveToLocation(NPC, -200.78, -56.07, 30.34, 2)
- MoveToLocation(NPC, -198.19, -55.63, 28.98, 2)
- MoveToLocation(NPC, -180.78, -56.69, 29.06, 2, "heading2")
- end
- function heading2(NPC)
- SetHeading(NPC, 234.89)
- AddTimer(NPC, 10000, "movement_loop_start", 1)
- end
-
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local choice = MakeRandomInt(1, 2)
- if choice == 1 then
- AddTimer(NPC, 10000, "movement_loop_start", 1)
- else
- AddTimer(NPC, 10000, "movement_loop_continue", 1)
- end
- end
- function respawn(NPC)
- spawn(NPC)
- end
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