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- --[[
- Script Name : SpawnScripts/IsleRefuge1/MizanVaeolin.lua
- Script Author : Dorbin
- Script Date : 2022.09.04 02:09:36
- Script Purpose :
- :
- --]]
- dofile("SpawnScripts/Generic/ClassSkillCheck.lua")
- require "SpawnScripts/Generic/DialogModule"
- local Mage2 = 5733
- local Mage3 = 5736
- local Mage4 = 5740
- local Mage5 = 5744
- local Mage6 = 5752
- local Research = true
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 5, "InRange", "LeaveRange")
- ProvidesQuest(NPC, Mage3)
- ProvidesQuest(NPC, Mage4)
- ProvidesQuest(NPC, Mage5)
- ProvidesQuest(NPC, Mage6)
- AddTimer(NPC,3000,"CastResearch")
- end
- function CastResearch(NPC,Spawn)
- if Research == true then
- choice = MakeRandomInt(1,8)
- if choice == 1 then
- CastSpell(NPC,16)
- elseif choice == 2 then
- CastSpell(NPC,19)
- elseif choice == 3 then
- CastSpell(NPC,132)
- elseif choice == 4 then
- CastSpell(NPC,183)
- elseif choice == 5 then
- CastSpell(NPC,17)
- elseif choice == 6 then
- CastSpell(NPC,210011)
- elseif choice == 7 then
- CastSpell(NPC,62)
- end
- AddTimer(NPC,4000,"Consideration")
- end
- AddTimer(NPC,math.random(24000,32000),"CastResearch")
- end
- function Consideration(NPC,Spawn)
- choice2 = MakeRandomInt(1,8)
- if choice2 == 1 then
- PlayFlavor(NPC, "", "", "ponder", 0, 0)
- elseif choice2 ==2 then
- PlayFlavor(NPC, "", "", "confused", 0, 0)
- elseif choice2 ==3 then
- PlayFlavor(NPC, "", "", "agree", 0, 0)
- elseif choice2 ==4 then
- PlayFlavor(NPC, "", "", "boggle", 0, 0)
- elseif choice2 ==5 then
- PlayFlavor(NPC, "", "", "sniff", 0, 0)
- elseif choice2 ==6 then
- PlayFlavor(NPC, "", "", "nod", 0, 0)
- elseif choice2 ==7 then
- PlayFlavor(NPC, "", "", "no", 0, 0)
- end
- end
- function ResetResearch(NPC,Spawn)
- Research = true
- --SetTempVariable(NPC,"Research","Yes")
- end
- function InRange(NPC,Spawn)
- if GetClass(Spawn)== 0 then
- FaceTarget(NPC, Spawn)
- PlayFlavor(NPC,"voiceover/english/mizan_vaeoulin/tutorial_island02_fvo_nomage.mp3","You there! Unregistered refugees are not permitted in this area. Return to Garven Tralk and register at once. You'll find him on the beach where you arrived.","no",777511365,1811810491, Spawn)
- else
- if HasQuest(Spawn,Mage2)then
- FaceTarget(NPC, Spawn)
- PlayFlavor(NPC,"voiceover/english/mizan_vaeoulin/tutorial_island02_fvo_mageintro.mp3","You there! You are a wielder of the magic arts, yes? I have need of your assistance.","",471449740,174970929, Spawn)
- elseif not HasQuest(Spawn, Mage4) and not HasCompletedQuest(Spawn, Mage4) and HasCompletedQuest(Spawn,Mage3) then
- FaceTarget(NPC, Spawn)
- PlayFlavor(NPC,"voiceover/english/mizan_vaeoulin/tutorial_island02_fvo_mageq2.mp3","Ah, you have returned. I am in need of your assistance.","nod",2357058615,3609625942, Spawn)
- elseif not HasQuest(Spawn, Mage6) and not HasCompletedQuest(Spawn, Mage5) and HasCompletedQuest(Spawn,Mage6) then
- FaceTarget(NPC, Spawn)
- PlayFlavor(NPC,"voiceover/english/mizan_vaeoulin/tutorial_island02_fvo_mageq4.mp3","The vile leader of the goblins has been discovered!","nod",1615575534,1155005165, Spawn)
- end
- end
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Research = false
- AddTimer(NPC,60000,"ResetResearch",1,Spawn)
- if GetClass(Spawn)== 0 then
- PlayFlavor(NPC,"voiceover/english/mizan_vaeoulin/tutorial_island02_fvo_nomage.mp3","You there! Unregistered refugees are not permitted in this area. Return to Garven Tralk and register at once. You'll find him on the beach where you arrived.","scold",777511365,1811810491, Spawn)
- elseif HasQuest(Spawn, Mage2) or not HasQuest(Spawn, Mage3) and not HasCompletedQuest(Spawn, Mage3) and HasCompletedQuest(Spawn,Mage2) then
- Dialog2(NPC,Spawn)
- elseif not HasQuest(Spawn, Mage4) and not HasCompletedQuest(Spawn, Mage4) and HasCompletedQuest(Spawn,Mage3) then
- Dialog2(NPC,Spawn)
- elseif not HasQuest(Spawn, Mage5) and not HasCompletedQuest(Spawn, Mage5) and HasCompletedQuest(Spawn,Mage4) then
- Quest5Start(NPC,Spawn)
- elseif not HasQuest(Spawn, Mage6) and not HasCompletedQuest(Spawn, Mage6) and HasCompletedQuest(Spawn,Mage5) then
- Quest6Start(NPC,Spawn)
- else
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Can't you see I am in the middle of my research. What do you need?")
- Dialog.AddVoiceover("voiceover/english/mizan_vaeoulin/tutorial_island02/mizanvaeoulin001.mp3", 1286845802, 4234951506)
- if GetQuestStep(Spawn,Mage3)==2 then
- Dialog.AddOption("I destroyed five of the supply crates.","Quest3Turnin")
- end
- if GetQuestStep(Spawn,Mage4)==2 then
- Dialog.AddOption("I have returned with the remains of five mire bogs.","Quest4Turnin")
- end
- if GetQuestStep(Spawn,Mage5)==2 then
- Dialog.AddOption("I have the goblin blood samples you asked for.","Quest5Turnin")
- end
- if GetQuestStep(Spawn,Mage6)==3 then
- Dialog.AddOption("The orc responsible for the goblin uprising is no more.","Quest6Turnin")
- end
- if HasCompletedQuest(Spawn,Mage6) then
- Dialog.AddOption("I suppose it is time I do my own research off the island. Good day Mizan.","Thanks")
- end
- Dialog.AddOption("I will leave you to your research.")
- if GetClass(Spawn)==21 then
- Dialog.AddOption("Can you make sure my skills are in order?","Skills")
- end
- Dialog.Start()
- end
- end
- function Skills(NPC,Spawn)
- SkillCheck(NPC,Spawn)
- PlayFlavor(NPC,"","","nod",0,0,Spawn)
- end
- function Thanks(NPC,Spawn)
- FaceTarget(NPC, Spawn)
- PlayFlavor(NPC,"","","bow",0,0, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- --------------------------------------------------------------------------------------------------------------------------------
- -- QUEST 3
- --------------------------------------------------------------------------------------------------------------------------------
- function Dialog2(NPC,Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("I heard how you destroyed the goblins at the barricade. Impressive, you are promising at your chosen profession. If you are interested I could use your expertise.")
- Dialog.AddVoiceover("voiceover/english/mizan_vaeoulin/tutorial_island02/mizanvaeoulin002.mp3", 1506501392, 1121947234)
- PlayFlavor(NPC, "", "", "agree", 0, 0, Spawn)
- if not HasCompletedQuest(Spawn,Mage3) and not HasQuest(Spawn,Mage3)then
- Dialog.AddOption("I am interested. What is it?","Quest3Start")
- end
- if HasCompletedQuest(Spawn,Mage3) and not HasCompletedQuest(Spawn,Mage4) and not HasQuest(Spawn,Mage4) or GetQuestStep(Spawn,Mage3)==3 and not HasQuest(Spawn,Mage4) then
- Dialog.AddOption("I am interested. What is it?","Quest4Start")
- end
- if HasCompletedQuest(Spawn,Mage4) and not HasCompletedQuest(Spawn,Mage5) and not HasQuest(Spawn,Mage5) then
- Dialog.AddOption("Yes, how can I be of further assistance?","Dialog4")
- end
- Dialog.AddOption("I am too busy right now.")
- Dialog.Start()
- end
- function Quest3Start(NPC,Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("The goblins are staging an attack from a forward supply camp west of here. The outpost leaders asked me to gather mages who will attack this camp and destroy the goblin supplies. Will you help?")
- Dialog.AddVoiceover("voiceover/english/mizan_vaeoulin/tutorial_island02/mizanvaeoulin003.mp3", 2472743072, 4160462863)
- Dialog.AddOption("I'll help destroy the supplies.","Quest3Offer")
- Dialog.AddOption("I'll get back to you on that.")
- Dialog.Start()
- end
- function Quest3Offer(NPC,Spawn)
- OfferQuest(NPC,Spawn,Mage3)
- FaceTarget(NPC, Spawn)
- if HasQuest(Spawn, Mage2) then
- SetStepComplete(Spawn,Mage2,1)
- end
- end
- function Quest3Turnin(NPC,Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Word travels fast. Already I've heard of your success in demolishing the goblin supply crates. Excellent work. As a small token, I conjured up a pair of boots in your bank vault. Find Banker Vertbridge and he will give you the reward. Trust me, you will need the boots to protect you from the dangers lurking in the island forest.")
- Dialog.AddVoiceover("voiceover/english/mizan_vaeoulin/tutorial_island02/mizanvaeoulin005.mp3", 487769549, 120903513)
- PlayFlavor(NPC, "", "", "nod", 0, 0, Spawn)
- Dialog.AddOption("Thank you. I will return.")
- Dialog.Start()
- if not HasItem(Spawn,132364) then
- SummonItem (Spawn, 132364, 1, "bank", 1)
- end
- SetStepComplete(Spawn,Mage3,2)
- end
- --------------------------------------------------------------------------------------------------------------------------------
- -- QUEST 4
- --------------------------------------------------------------------------------------------------------------------------------
- function Quest4Start(NPC,Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("It seems the goblins are more clever than we gave them credit. After seeing the destructive power of your spells, they're obsessed with fire and learning how to use it against our barricades. Fortunately, I know how to solve the problem. Provided you will collect the materials I need.")
- Dialog.AddVoiceover("voiceover/english/mizan_vaeoulin/tutorial_island02/mizanvaeoulin006.mp3", 4248536758, 519393255)
- Dialog.AddOption("I'll help collect what you need.","Quest4Offer")
- Dialog.AddOption("That does sound like a problem, but I am busy at the momment.")
- Dialog.Start()
- end
- function Quest4Offer(NPC,Player)
- OfferQuest(NPC,Player,Mage4)
- FaceTarget(NPC, Spawn)
- end
- function Quest4Turnin(NPC,Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Splendid. I will start my first batch of sealant with these mire bog remains. As payment for your hard work, take these leggings. You've earned them. You've aided our outpost well, adventurer, but more work must be done. Can we count on you to help?")
- Dialog.AddVoiceover("voiceover/english/mizan_vaeoulin/tutorial_island02/mizanvaeoulin008.mp3", 4291717677, 2222410962)
- PlayFlavor(NPC, "", "", "thanks", 0, 0, Spawn)
- Dialog.AddOption("Yes, how can I be of further assistance?","Quest5Start")
- Dialog.AddOption("I have other matters to attend to. Perhaps later.")
- Dialog.Start()
- SetStepComplete(Spawn,Mage4,2)
- end
- --------------------------------------------------------------------------------------------------------------------------------
- -- QUEST 5
- --------------------------------------------------------------------------------------------------------------------------------
- function Quest5Start(NPC,Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("While you were away, it seems that a few of Vladiminn's new recruits scouted out the main goblin encampment on the northwestern part of the island. Other adventurers are gathering to make an attack against it. My teacher, Malvonicus, has determined that we could make use of goblin blood in creating wards against the creatures. If you are willing, could you go along with this attack and while you are there, collect a few samples of goblin blood?")
- Dialog.AddVoiceover("voiceover/english/mizan_vaeoulin/tutorial_island02/mizanvaeoulin009.mp3", 963345532, 1033695526)
- Dialog.AddOption("I'll go along and collect the samples.","Quest5Offer")
- Dialog.AddOption("That sounds dreadful! I'd rather not deal with goblin blood.")
- Dialog.Start()
- end
- function Quest5Offer(NPC,Player)
- OfferQuest(NPC,Player,Mage5)
- FaceTarget(NPC, Spawn)
- end
- function Quest5Turnin(NPC,Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("This is exactly what Malvonicus needs to begin research on the goblin warding spells. He instructed me to give you this apprentice robe in appreciation for the work you rendered here. I am remiss to ask this, but others need your services for one final task. Are you willing to help us?")
- Dialog.AddVoiceover("voiceover/english/mizan_vaeoulin/tutorial_island02/mizanvaeoulin011.mp3", 4291717677, 2222410962) --UNKNOWN KEY. MISSING.
- PlayFlavor(NPC, "", "", "thanks", 0, 0, Spawn)
- Dialog.AddOption("I will help with this task.","Quest6Start")
- Dialog.AddOption("I must leave this island. Best of luck with your tasks.")
- Dialog.Start()
- SetStepComplete(Spawn,Mage5,2)
- end
- --------------------------------------------------------------------------------------------------------------------------------
- -- QUEST 6
- --------------------------------------------------------------------------------------------------------------------------------
- function Quest6Start(NPC,Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("We know the force behind the goblin attacks. Some time ago, a renowned orc pirate settled on the island and took control of the goblin tribes. He rules over the tribes and holds a deep hatred for the Far Seas Trading Company. Adventurers are forming an alliance to find the orc and destroy him. They shall put an end to his menacing our outpost. They need your help. Are you ready for the task, adventurer?")
- Dialog.AddVoiceover("voiceover/english/mizan_vaeoulin/tutorial_island02/mizanvaeoulin012.mp3", 2000860005, 2814938079)
- Dialog.AddOption("I'll go and aid them with my magic.","Quest6Offer")
- Dialog.AddOption("You must be joking. I will NOT be dealing with any orc!")
- Dialog.Start()
- end
- function Quest6Offer(NPC,Player)
- OfferQuest(NPC,Player,Mage6)
- FaceTarget(NPC, Spawn)
- end
- function Quest6Turnin(NPC,Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("You have served this outpost well. In sincere appreciation, we award you this mage staff. Use it well on your path to knowledge and mastery of the arcane arts. ")
- Dialog.AddVoiceover("voiceover/english/mizan_vaeoulin/tutorial_island02/mizanvaeoulin014.mp3", 35364237, 702859208)
- PlayFlavor(NPC, "", "", "thanks", 0, 0, Spawn)
- Dialog.AddOption("Thank you. I wish you luck in your future research.")
- Dialog.Start()
- SetStepComplete(Spawn,Mage6,3)
- end
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