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- --[[
- Script Name : SpawnScripts/QeynosHarbor/AerisLightwind.lua
- Script Purpose : Aeris Lightwind <Provisioner>
- Script Author : Dorbin
- Script Date : 2022.05.25
- Script Notes :
- --]]
- require "SpawnScripts/Generic/DialogModule"
- local fishy = 5564
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 8, "InRange", "LeaveRange")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn)
- if GetFactionAmount(Spawn,11) <0 then
- choice = math.random(1,2)
- FaceTarget(NPC, Spawn)
- if choice == 1 then
- PlayFlavor(NPC, "", "", "shakefist", 2088886924, 3736631596, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "", "", "heckno", 1584866727, 581589457, Spawn)
- end
- else
- if math.random(1,100)<60 then
- choice = math.random(1,2)
- FaceTarget(NPC, Spawn)
- if choice == 1 then
- PlayFlavor(NPC, "", "", "wave", 2088886924, 3736631596, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "", "", "hello", 1584866727, 581589457, Spawn)
- end
- end
- end
- end
- function LeaveRange(NPC, Spawn)
- end
- function hailed(NPC, Spawn)
- if GetFactionAmount(Spawn,11) <0 then
- choice = math.random(1,2)
- if choice == 1 then
- PlayFlavor(NPC, "", "", "shakefist", 2088886924, 3736631596, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "", "", "heckno", 1584866727, 581589457, Spawn)
- end
- else
- Dialog1(NPC, Spawn)
- end
- end
- function Dialog1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- PlayFlavor(NPC, "", "", "hello", 0, 0, Spawn)
- Dialog.AddDialog("Look around! Freshest catch on the docks.")
- Dialog.AddVoiceover("voiceover/english/merchant_aeris_lightwind/qey_harbor/aerislightwind000.mp3", 2050407066, 4101070387)
- if not QuestStepIsComplete(Spawn,fishy,2) and HasQuest(Spawn,fishy) then
- Dialog.AddOption("Galsway is looking for the best price for fish on the market. Might you have a deal for him?","FishQuestion")
- end
- Dialog.AddOption("Not right now, thanks.")
- Dialog.Start()
- end
- function FishQuestion(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/merchant_umli_grayfist/qey_harbor/umligrayfist001.mp3", "", "ponder", 4032126743, 224777324, Spawn)
- AddConversationOption(conversation, "Fair enough. I'll let him know about your offer. Thanks!", "ThankYou")
- StartConversation(conversation, NPC, Spawn, "My best price, eh? So the old grubber is shopping for a deal. Hmm, he does run a big place... and I really need to sell this stock! Okay, you tell Galsway I'll give him a five percent break- but the deal's off if he tells anyone how generous I am!")
- end
- function FishQuestion(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- PlayFlavor(NPC, "", "", "scold", 0, 0, Spawn)
- Dialog.AddDialog("I sell the ocean's finest, and at reasonable prices I might add! If Galsway wants cheaper fish then he should try another merchant.")
- Dialog.AddVoiceover("voiceover/english/merchant_aeris_lightwind/qey_harbor/aerislightwind001.mp3", 2174225040, 2177070403)
- Dialog.AddOption("Alright then! I'll just ... be going.","FishDone")
- Dialog.AddOption("Noted. I'll be sure he knows.","FishDone")
- Dialog.Start()
- end
- function FishDone(NPC,Spawn)
- PlayFlavor(NPC, "", "", "glare", 0, 0, Spawn)
- FaceTarget(NPC, Spawn)
- SetStepComplete(Spawn,fishy, 2)
- end
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