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- --[[
- Script Name : SpawnScripts/QeynosHarbor/BackHallofSteeldoor.lua
- Script Author : Dorbin
- Script Date : 2022.10.24 08:10:46
- Script Purpose :
- :
- --]]
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 16, "InRange", "LeaveRange")
- end
- function InRange(NPC,Spawn)
- if HasItem(Spawn,1001032,1) and not IsOpen(2210362) then
- SetAccessToEntityCommand(Spawn,NPC,"Open", 0)
- SpawnSet(NPC, "show_command_icon", 0)
- SpawnSet(NPC, "display_hand_icon", 0)
- else
- SetAccessToEntityCommand(Spawn,NPC,"Open", 1)
- SpawnSet(NPC, "show_command_icon", 1)
- SpawnSet(NPC, "display_hand_icon", 1)
- end
- end
- function casted_on(NPC, Spawn, SpellName)
- if SpellName == 'Open' then
- if HasItem(Spawn,1001032,1) and not IsOpen(2210362) then
- local widget = GetSpawn(Spawn, 2210362)
- OpenDoor(widget)
- UseWidget(2210362)
- RemoveItem(Spawn,1001032,1)
- SendMessage(Spawn,"Your old Halls of Steel key opens the door but crumbles in the lock.")
- AddTimer(NPC,11000,"CloseDoor")
- else
- SendMessage(Spawn,"The large door doesn't budge.")
- end
- end
- end
- function CloseDoor(NPC)
- local widget = GetSpawn(Spawn, 2210362)
- CloseDoor(widget)
- end
- function respawn(NPC)
- spawn(NPC)
- end
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