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- --[[
- Script Name : SpawnScripts/QeynosHarbor/SamwellBrighton.lua
- Script Author : Dorbin
- Script Date : 2022.06.10 12:06:17
- Script Purpose : Fabricated, yet relevant to 'The Leaky Drake' survivor story.
- :
- --]]
- function spawn(NPC)
- SetInfoStructString(NPC, "action_state", "drinking_idle")
- end
- function hailed(NPC, Spawn)
- local Choice = MakeRandomInt(1,3)
- if Choice == 1 then
- PlayFlavor(NPC,"","Please, leave me to my drink. I'm trying to wash away these visions... my crew mates, dashed out to sea. Gone.","",0,0,Spawn)
- elseif Choice == 2 then
- PlayFlavor(NPC,"","Can't you see I'm drink'n?! To the lost crew of the Leaky Drake. May she rest in the deeps.","",0,0,Spawn)
- elseif Choice == 3 then
- PlayFlavor(NPC,"","Our ship had seen many voyages for the Far Seas Trading company, but Captain James... the crew... gone.","",0,0,Spawn)
- end
- end
- function respawn(NPC)
- spawn(NPC)
- end
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