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- --[[
- Script Name : pepper.lua
- Script Purpose : Waypoint Path for pepper.lua
- Script Author : Auto Generated
- Script Date : 04/05/2020 05:54:21 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 693.17, -20.76, -76.5, 2, 10)
- MovementLoopAddLocation(NPC, 700.5, -21.07, -79.39, 2, 0)
- MovementLoopAddLocation(NPC, 702.83, -21.07, -78.73, 2, 0)
- MovementLoopAddLocation(NPC, 722.36, -20.17, -90.01, 2, 15)
- MovementLoopAddLocation(NPC, 720.24, -20.3, -90.26, 2, 0)
- MovementLoopAddLocation(NPC, 709.12, -20.93, -91.67, 2, 0)
- MovementLoopAddLocation(NPC, 701.61, -21.16, -98.29, 2, 0)
- MovementLoopAddLocation(NPC, 694.28, -21.36, -107.41, 2, 0)
- MovementLoopAddLocation(NPC, 680.87, -20.71, -122.08, 2, 0)
- MovementLoopAddLocation(NPC, 679.9, -20.54, -131.19, 2, 15)
- MovementLoopAddLocation(NPC, 681.7, -20.57, -131.31, 2, 0)
- MovementLoopAddLocation(NPC, 686.67, -19.57, -127.38, 2, 15)
- MovementLoopAddLocation(NPC, 691.67, -21.08, -115.09, 2, 0)
- MovementLoopAddLocation(NPC, 695.77, -21.16, -109.03, 2, 0)
- MovementLoopAddLocation(NPC, 703.71, -21.06, -97.28, 2, 0)
- MovementLoopAddLocation(NPC, 707.51, -20.99, -91.72, 2, 0)
- MovementLoopAddLocation(NPC, 720, -20.49, -87.81, 2, 0)
- MovementLoopAddLocation(NPC, 724.88, -20.07, -87.99, 2, 0)
- MovementLoopAddLocation(NPC, 730.69, -19.9, -86.51, 2, 0)
- MovementLoopAddLocation(NPC, 757.71, -20.64, -76.26, 2, 0)
- MovementLoopAddLocation(NPC, 768.07, -19.34, -75.79, 2, 15)
- MovementLoopAddLocation(NPC, 775.1, -19.76, -75.52, 2, 0)
- MovementLoopAddLocation(NPC, 780.79, -18.86, -79.05, 2, 0)
- MovementLoopAddLocation(NPC, 780.99, -19.12, -76.44, 2, 15)
- MovementLoopAddLocation(NPC, 771.74, -21.04, -66.93, 2, 0)
- MovementLoopAddLocation(NPC, 770.21, -21.61, -60.27, 2, 0)
- MovementLoopAddLocation(NPC, 770.24, -21.78, -55.59, 2, 0)
- MovementLoopAddLocation(NPC, 775.55, -21.21, -45.34, 2, 0)
- MovementLoopAddLocation(NPC, 777.88, -20.65, -38.11, 2, 0)
- MovementLoopAddLocation(NPC, 778.68, -20.64, -35.61, 2, 0)
- MovementLoopAddLocation(NPC, 778.35, -20.64, -30.89, 2, 0)
- MovementLoopAddLocation(NPC, 775.08, -20.64, -19.59, 2, 15)
- MovementLoopAddLocation(NPC, 768.23, -20.77, -2.91, 2, 0)
- MovementLoopAddLocation(NPC, 768.94, -20.64, 3.01, 2, 0)
- MovementLoopAddLocation(NPC, 782.14, -20.64, 12.83, 2, 15)
- MovementLoopAddLocation(NPC, 778.32, -20.64, 12.15, 2, 0)
- MovementLoopAddLocation(NPC, 776.32, -20.64, 11.59, 2, 0)
- MovementLoopAddLocation(NPC, 761.5, -21.05, -3.41, 2, 0)
- MovementLoopAddLocation(NPC, 755.93, -21.05, -5.66, 2, 0)
- MovementLoopAddLocation(NPC, 748.99, -21.05, -2.62, 2, 0)
- MovementLoopAddLocation(NPC, 731.86, -19.75, 2.15, 2, 15)
- MovementLoopAddLocation(NPC, 730.68, -19.87, 0.46, 2, 0)
- MovementLoopAddLocation(NPC, 721.15, -20.64, -1.8, 2, 0)
- MovementLoopAddLocation(NPC, 722.08, -20.64, -6.55, 2, 0)
- MovementLoopAddLocation(NPC, 727.49, -20.74, -10.57, 2, 0)
- MovementLoopAddLocation(NPC, 733.89, -21.06, -14.65, 2, 0)
- MovementLoopAddLocation(NPC, 765.26, -20.64, 9.17, 2, 15)
- MovementLoopAddLocation(NPC, 768.65, -20.64, 7.04, 2, 0)
- MovementLoopAddLocation(NPC, 768.31, -20.64, -1.64, 2, 0)
- MovementLoopAddLocation(NPC, 773.76, -20.64, -20.24, 2, 15)
- MovementLoopAddLocation(NPC, 773.8, -20.64, -24.53, 2, 0)
- MovementLoopAddLocation(NPC, 777.91, -20.64, -30.64, 2, 0)
- MovementLoopAddLocation(NPC, 782.87, -21.11, -46.06, 2, 0)
- MovementLoopAddLocation(NPC, 786.42, -21.27, -55.37, 2, 0)
- MovementLoopAddLocation(NPC, 802.29, -20.67, -59.15, 2, 0)
- MovementLoopAddLocation(NPC, 817.01, -21.6, -59.6, 2, 0)
- MovementLoopAddLocation(NPC, 837.39, -25.26, -60.09, 2, 0)
- MovementLoopAddLocation(NPC, 862.68, -25.39, -60.76, 2, 0)
- MovementLoopAddLocation(NPC, 865.33, -25.38, -60.77, 2, 0)
- MovementLoopAddLocation(NPC, 881.83, -25.4, -57.58, 2, 0)
- MovementLoopAddLocation(NPC, 890.01, -25.36, -53.67, 2, 0)
- MovementLoopAddLocation(NPC, 894.49, -24.19, -44.9, 2, 0)
- MovementLoopAddLocation(NPC, 900.79, -25.37, -25.6, 2, 0)
- MovementLoopAddLocation(NPC, 903.85, -25.37, -8.94, 2, 0)
- MovementLoopAddLocation(NPC, 903.3, -25.37, 5.32, 2, 0)
- MovementLoopAddLocation(NPC, 895.87, -25.47, 10.99, 2, 15)
- MovementLoopAddLocation(NPC, 896.88, -25.51, 13.38, 2, 0)
- MovementLoopAddLocation(NPC, 898.74, -25.44, 16.02, 2, 0)
- MovementLoopAddLocation(NPC, 907.73, -25.38, 37.06, 2, 0)
- MovementLoopAddLocation(NPC, 907.55, -25.35, 39.15, 2, 15)
- MovementLoopAddLocation(NPC, 908.86, -25.36, 38.82, 2, 0)
- MovementLoopAddLocation(NPC, 909.53, -25.39, 36.86, 2, 0)
- MovementLoopAddLocation(NPC, 908.31, -25.52, 25.82, 2, 0)
- MovementLoopAddLocation(NPC, 916.43, -25.48, 19.28, 2, 0)
- MovementLoopAddLocation(NPC, 924.3, -25.44, 16.56, 2, 15)
- MovementLoopAddLocation(NPC, 924.61, -25.45, 18.14, 2, 0)
- MovementLoopAddLocation(NPC, 922.75, -25.46, 18.08, 2, 0)
- MovementLoopAddLocation(NPC, 913.67, -25.47, 17, 2, 0)
- MovementLoopAddLocation(NPC, 913.17, -25.46, 11.91, 2, 0)
- MovementLoopAddLocation(NPC, 914.15, -25.45, 7.4, 2, 15)
- MovementLoopAddLocation(NPC, 907.6, -25.43, 10.2, 2, 0)
- MovementLoopAddLocation(NPC, 904.8, -25.37, -20.4, 2, 0)
- MovementLoopAddLocation(NPC, 902.49, -24.96, -29.55, 2, 0)
- MovementLoopAddLocation(NPC, 893.14, -25.36, -52.45, 2, 0)
- MovementLoopAddLocation(NPC, 888.52, -25.36, -58.93, 2, 0)
- MovementLoopAddLocation(NPC, 875.9, -25.36, -63.17, 2, 0)
- MovementLoopAddLocation(NPC, 853.43, -25.36, -63.84, 2, 0)
- MovementLoopAddLocation(NPC, 803.58, -20.65, -62.27, 2, 0)
- MovementLoopAddLocation(NPC, 795.82, -20.69, -68.08, 2, 0)
- MovementLoopAddLocation(NPC, 790.85, -18.49, -78.09, 2, 15)
- MovementLoopAddLocation(NPC, 786.05, -18.69, -77.66, 2, 0)
- MovementLoopAddLocation(NPC, 773.96, -19.43, -79.3, 2, 0)
- MovementLoopAddLocation(NPC, 769.7, -19.26, -75.73, 2, 15)
- MovementLoopAddLocation(NPC, 757.6, -21.56, -60, 2, 0)
- MovementLoopAddLocation(NPC, 730.54, -20.91, -69.18, 2, 0)
- MovementLoopAddLocation(NPC, 717.81, -20.79, -77.99, 2, 0)
- MovementLoopAddLocation(NPC, 691.17, -20.01, -66.1, 2, 15)
- MovementLoopAddLocation(NPC, 690.67, -20.49, -69.27, 2, 15)
- MovementLoopAddLocation(NPC, 697.03, -21.14, -86.15, 2, 0)
- end
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