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- --[[
- Script Name : Quests/ButcherblockMountains/TheManyUsesOfCarapace.lua
- Script Purpose : Handles the quest, "The Many Uses of Carapace"
- Script Author : jakejp
- Script Date : 6/8/2018
- Script Notes :
- Zone : Butcherblock Mountains
- Quest Giver :
- Preceded by : None
- Followed by : None
- --]]
- function Init(Quest)
- AddQuestStepKill(Quest, 1, "I need to collect ten granite beetle carapaces.", 10, 100, "I need to collect a number of beetle carapaces for Argro.", 162, 1080069, 1080273)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- end
- function Step1Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I have collected the granite beetle carapaces.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I have collected the beetle carapaces.")
- AddQuestStepChat(Quest, 2, "I need to speak with Argro.", 1, "I need to bring these beetle carapaces to Argro.", 11, 1081147)
- AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 2, "I have spoken with Argro.")
- UpdateQuestTaskGroupDescription(Quest, 2, "I have delivered the beetle carapaces.")
- UpdateQuestDescription(Quest, "I collected the beetle carapaces for Argro. He hopes to create some new armor from them and thanked me for acquiring them for him.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
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