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- --[[
- Script Name : Quests/CastleviewHamlet/food_for_kruuprum.lua
- Script Author : Dorbin
- Script Date : 2022.01.28 01:01:47
- Script Purpose :
- Zone : CastleviewHamlet
- Quest Giver:
- Preceded by: None
- Followed by:
- --]]
- function Init(Quest)
- AddQuestStepKill(Quest, 1, "I must kill some insects such as the centipedes in the Forest Ruins.", 6, 100, "I need to gather food for Merchant Kruuprum in Castleview. Apparently he eats insects such as the centipedes in the Forest Ruins.", 135, 1960026)
- AddQuestStepCompleteAction(Quest, 1, "KilledBugs")
- UpdateQuestZone(Quest, "The Forest Ruins")
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function KilledBugs(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 1, "I have killed some insects")
- UpdateQuestTaskGroupDescription(Quest, 1, "I've gathered the food for Merchant Kruuprum in Castleview.")
- UpdateQuestZone(Quest, "Castleview Hamlet")
- AddQuestStepChat(Quest, 2, "I return to Kruuprum.", 1, "I need give these insects to Kruuprum.", 135, 2360040)
- AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 2, "I return to Kruuprum")
- UpdateQuestTaskGroupDescription(Quest, 2, "I've gathered the food for Merchant Kruuprum in Castleview.")
- UpdateQuestDescription(Quest, "Kruuprum was very thankful for the food I provided for him.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- KilledBugs(Quest, QuestGiver, Player)
- end
- if Step == 2 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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