1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253 |
- --[[
- Script Name : ReapingtheBenefitsofaMonopoly.lua
- Script Purpose : Handles the quest, "Reaping the Benefits of a Monopoly"
- Script Author : FeaRFX
- Script Date : 25/01/2017
- Script Notes :
- Zone : Darklight Wood
- Quest Giver :
- Preceded by : None
- Followed by : None
- --]]
- function Init(Quest)
- AddQuestStepObtainItem(Quest, 1, "Fish up searing trout", 8, 100, "Dirzdia wants some searing trout from the Lower Tendril River.", 2542, 37182)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- end
- function Step1Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I have caught the trout")
- AddQuestStepChat(Quest, 2, "Bring these trout back to Dirzdia", 1, "Dirzdia wants some searing trout from the Lower Tendril River.", 2542, 140025)
- AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 2, "I have given Dirzdia the trout")
- UpdateQuestTaskGroupDescription(Quest, 1, "I have brought Dirzdia the searing trout.")
- UpdateQuestDescription(Quest, "I have caught the searing trout and brought them back to Dirzdia.")
- while HasItem(Player, 37182, 1) do
- RemoveItem(Player, 37182)
- end
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
|