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- --[[
- Script Name : Quests/Darklight/one_mans_waste.lua
- Script Purpose : Handles the quest, "One Man's Waste..."
- Script Author : Scatman
- Script Date : 2009.02.02
-
- Zone : Darklight Wood
- Quest Giver: Ilmtar D'Viervs
- Preceded by: What's in Demand? (whats_in_demand.lua)
- Followed by: Useful Materials (useful_materials.lua)
- --]]
- function Init(Quest)
- -- discarded weapon
- AddQuestStepObtainItem(Quest, 1, "I need to collect six old weapons.", 6, 100, ".", 5, 4583)
- AddQuestStepCompleteAction(Quest, 1, "step1_complete_gotWeapons")
- end
- function Accepted(Quest, QuestGiver, Player)
- FaceTarget(QuestGiver, Player)
- conversation = CreateConversation()
- PlayFlavor(QuestGiver, "voiceover/english/neriak/ilmtar_d_viervs/darklight_wood/tvatar_post/ilmtar/ilmtar007.mp3", "", "", 1159271523, 3598851329, Player)
- AddConversationOption(conversation, "We'll see what I dig up.")
- StartConversation(conversation, QuestGiver, Player, "A ring is a ring is a ring, but the ring of a king... now that's something someone will pay for.")
- end
- function Declined(Quest, QuestGiver, Player)
- end
- function step1_complete_gotWeapons(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I have collected the old weapons.")
-
- AddQuestStepChat(Quest, 2, "I need to bring these weapons to Ilmtar D'Viervs.", 1, ".", 5, 340123)
- AddQuestStepCompleteAction(Quest, 2, "quest_complete")
- end
- function quest_complete(Quest, QuestGiver, Player)
- -- remove all six 'discarded weapon'
- UpdateQuestDescription(Quest, "I have collected the weapons for Ilmtar.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- step1_complete_gotWeapons(Quest, QuestGiver, Player)
- end
- end
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