the_mucus_feeding_machine.lua 1.8 KB

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  1. --[[
  2. Script Name : Quests/EdgewaterDrains/the_mucus_feeding_machine.lua
  3. Script Purpose : Handles the quest, "The Mucus Feeding Machine"
  4. Script Author : premierio015
  5. Script Date : 05.07.2021
  6. Script Notes : Auto generated with QuestParser.
  7. Zone : Edgewater Drains
  8. Quest Giver : widget_small_machine
  9. Preceded by : None
  10. Followed by : None
  11. --]]
  12. function Init(Quest)
  13. AddQuestStepKill(Quest, 1, "I need to slay ten drudge mucus in Edgewater Drains.", 10, 100, "Someone has been feeding the drudge mucus in Edgewater Drains for some odd reason. Whether or not they are someone's pet project, I am going to exterminate them.", 158, 1560002)
  14. AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
  15. end
  16. function Accepted(Quest, QuestGiver, Player)
  17. -- Add dialog here for when the quest is accepted
  18. end
  19. function Declined(Quest, QuestGiver, Player)
  20. -- Add dialog here for when the quest is declined
  21. end
  22. function Deleted(Quest, QuestGiver, Player)
  23. -- Remove any quest specific items here when the quest is deleted
  24. end
  25. function QuestComplete(Quest, QuestGiver, Player)
  26. -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
  27. UpdateQuestStepDescription(Quest, 1, "I have slain the drudge mucus in Edgewater Drains.")
  28. UpdateQuestTaskGroupDescription(Quest, 1, "I have slain many of the drudge mucus. I'm surprised that the salt water doesn't affect them at all.")
  29. UpdateQuestDescription(Quest, "I have slain many of the drudge mucus. I'm surprised that the salt water doesn't affect them at all.")
  30. GiveQuestReward(Quest, Player)
  31. end
  32. function Reload(Quest, QuestGiver, Player, Step)
  33. if Step == 1 then
  34. QuestComplete(Quest, QuestGiver, Player)
  35. end
  36. end