123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144 |
- --[[
- Script Name : Quests/GobblerocksHideout/gobblerocks_hideout.lua
- Script Author : Premierio015
- Script Date : 2021.07.16 03:07:11
- Script Purpose :
- Zone : GobblerocksHideout
- Quest Giver:
- Preceded by: None
- Followed by:
- --]]
- function Init(Quest)
- AddQuestStepKill(Quest, 1, "I need to kill 5 Gobblerock grunts.", 5, 100, "I believe I will find more pages of this book in the Feerrott.", 11, 3490001, 3490052)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function Step1Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I have killed 5 Gobblerock grunts.")
- AddQuestStepKill(Quest, 2, "I need to kill 5 Gobblerock swindlers.", 5, 100, "I believe I will find more pages of this book in the Feerrott.", 11, 3490000, 3490051)
- AddQuestStepCompleteAction(Quest, 2, "Step2Complete")
- end
- function Step2Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 2, "I have killed 5 Gobblerock swindlers.")
- AddQuestStepKill(Quest, 3, "I need to kill 5 Gobblerock shaman.", 5, 100, "I believe I will find more pages of this book in the Feerrott.", 11, 3490002, 3490053)
- AddQuestStepCompleteAction(Quest, 3, "Step3Complete")
- end
- function Step3Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 3, "I have killed 5 Gobblerock shaman.")
- AddQuestStep(Quest, 4, "I should read the book.", 1, 100, "I believe I will find more pages of this book in the Feerrott.", 2180)
- AddQuestStepCompleteAction(Quest, 4, "Step4Complete")
- end
- function Step4Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 4, "I have read the book.")
- AddQuestStepKill(Quest, 5, "I need to kill 5 Gobblerock butchers.", 5, 100, "I believe I will find more pages of this book in the Feerrott.", 11, 3490003, 3490054)
- AddQuestStepCompleteAction(Quest, 5, "Step5Complete")
- end
- function Step5Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 5, "I have killed 5 Gobblerock butchers.")
- AddQuestStepKill(Quest, 6, "I need to kill 5 Gobblerock tricksters.", 5, 100, "I believe I will find more pages of this book in the Feerrott.", 11, 3490005, 3490056)
- AddQuestStepCompleteAction(Quest, 6, "Step6Complete")
- end
- function Step6Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 6, "I have killed 5 Gobblerock tricksters.")
- AddQuestStepKill(Quest, 7, "I need to kill 5 Gobblerock haruspex.", 5, 100, "I believe I will find more pages of this book in the Feerrott.", 11, 3490004, 3490055)
- AddQuestStepCompleteAction(Quest, 7, "Step7Complete")
- end
- function Step7Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 7, "I have killed 5 Gobblerock haruspex.")
- AddQuestStep(Quest, 8, "I should read the book.", 1, 100, "I believe I will find more pages of this book in the Feerrott.", 2180)
- AddQuestStepCompleteAction(Quest, 8, "Step8Complete")
- end
- function Step8Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 8, "I have read the book.")
- AddQuestStepKill(Quest, 9, "I need to kill 5 Gobblerock brutes.", 5, 100, "I believe I will find more pages of this book in the Feerrott.", 11, 3490011, 3490062)
- AddQuestStepCompleteAction(Quest, 9, "Step9Complete")
- end
- function Step9Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 9, "I have killed 5 Gobblerock brutes.")
- AddQuestStepKill(Quest, 10, "I need to kill 5 Gobblerock hooligans.", 5, 100, "I believe I will find more pages of this book in the Feerrott.", 11, 3490010, 3490061)
- AddQuestStepCompleteAction(Quest, 10, "Step10Complete")
- end
- function Step10Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 10, "I have killed 5 Gobblerock hooligans.")
- AddQuestStepKill(Quest, 11, "I need to kill 5 Gobblerock prophets.", 5, 100, "I believe I will find more pages of this book in the Feerrott.", 11, 3490009, 3490060)
- AddQuestStepCompleteAction(Quest, 11, "Step11Complete")
- end
- function Step11Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 11, "I have killed 5 Gobblerock prophets.")
- AddQuestStep(Quest, 12, "I should read the book.", 1, 100, "I believe I will find more pages of this book in the Feerrott.", 2180)
- AddQuestStepCompleteAction(Quest, 12, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 12, "I have read the book.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I've found the book's missing pages.")
- if HasItem(Player, 1841) then -- a goblin's notebook - The Hideout(normal)
- RemoveItem(Player, 1841)
- end
- UpdateQuestDescription(Quest, "I have read the whole book.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- Step2Complete(Quest, QuestGiver, Player)
- elseif Step == 3 then
- Step3Complete(Quest, QuestGiver, Player)
- elseif Step == 4 then
- Step4Complete(Quest, QuestGiver, Player)
- elseif Step == 5 then
- Step5Complete(Quest, QuestGiver, Player)
- elseif Step == 6 then
- Step6Complete(Quest, QuestGiver, Player)
- elseif Step == 7 then
- Step7Complete(Quest, QuestGiver, Player)
- elseif Step == 8 then
- Step8Complete(Quest, QuestGiver, Player)
- elseif Step == 9 then
- Step9Complete(Quest, QuestGiver, Player)
- elseif Step == 10 then
- Step10Complete(Quest, QuestGiver, Player)
- elseif Step == 11 then
- Step11Complete(Quest, QuestGiver, Player)
- elseif Step == 12 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
|