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- --[[
- Script Name : Quests/GraystoneYard/potions_for_jodi.lua
- Script Author : Dorbin
- Script Date : 2022.01.21 01:01:42
- Script Purpose :
- Zone : GraystoneYard
- Quest Giver: Jodi
- Preceded by: None
- Followed by:
- --]]
- function Init(Quest)
- AddQuestStepChat(Quest, 1, "I must speak to Dondl Fuzzlecutte.", 1, "I must go to Baubbleshire and speak with Fuzzlecutter.", 10, 2380048)
- AddQuestStepCompleteAction(Quest, 1, "Delivery")
- UpdateQuestZone(Quest, "Baubbleshire")
- end
- function Accepted(Quest, QuestGiver, Player)
- conversation = CreateConversation()
- PlayFlavor(QuestGiver,"","","thank",0,0,Player)
- AddConversationOption(conversation, "It is bound to move eventually. I'll be back.")
- StartConversation(conversation, QuestGiver, Player, "You are doing me a huge favor! I don't want to lose my place in line.")
- end
- function Declined(Quest, QuestGiver, Player)
- PlayFlavor(QuestGiver,"","Fine. I'll just wait here a little longer.","sigh",0,0,Player)
- end
- function Delivery(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I spoke to Fuzzlecutter")
- UpdateQuestTaskGroupDescription(Quest, 1, "I spoke to Fuzzlecutter in Baubbleshire.")
- AddQuestStepChat(Quest, 2, "I need to return to Jodi.", 1, "I need to return to Jodi with her potions and leftover change.", 358, 2350022)
- AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
- UpdateQuestZone(Quest, "Graystone Yard")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 2, "I've returned to Jodi.")
- UpdateQuestTaskGroupDescription(Quest, 2, "I've given Jodi her potions she needed picking up.")
- UpdateQuestDescription(Quest, "I delivered Fuzzlecutter's potions to Jodi in Graystone. She was very thankful and allowed me to keep the change.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Delivery(Quest, QuestGiver, Player)
- elseif Step == 2 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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