lore_and_legend_siren.lua 4.6 KB

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  1. --[[
  2. Script Name : Quests/MultipleZones/lore_and_legend_siren.lua
  3. Script Author : AussieGlen
  4. Script Date : 2022.01.01 12:01:40
  5. Script Purpose :
  6. Zone : MultipleZones
  7. Quest Giver:
  8. Preceded by: None
  9. Followed by:
  10. --]]
  11. function Init(Quest)
  12. AddQuestStepKillByRace(Quest, 1, "I need to find a siren shreak.", 1, 100, "I must locate several siren body parts.", 2516, 118)
  13. AddQuestStepKillByRace(Quest, 2, "I need to find a siren heart.", 1, 100, "I must locate several siren body parts.", 2516, 118)
  14. AddQuestStepKillByRace(Quest, 3, "I need to find a siren brain.", 1, 100, "I must locate several siren body parts.", 2516, 118)
  15. AddQuestStep(Quest, 4, "I need to find and study a siren wail.", 1, 100, "I must locate several siren body parts.", 11)
  16. AddQuestStep(Quest, 5, "I need to find and study a siren song.", 1, 100, "I must locate several siren body parts.", 11)
  17. AddQuestStep(Quest, 6, "I need to find and study a siren scale.", 1, 100, "I must locate several siren body parts.", 11)
  18. AddQuestStep(Quest, 7, "I need to find and study a siren eye.", 1, 100, "I must locate several siren body parts.", 11)
  19. AddQuestStep(Quest, 8, "I need to find and study a siren fin.", 1, 100, "I must locate several siren body parts.", 11)
  20. AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
  21. AddQuestStepCompleteAction(Quest, 2, "Step2Complete")
  22. AddQuestStepCompleteAction(Quest, 3, "Step3Complete")
  23. AddQuestStepCompleteAction(Quest, 4, "Step4Complete")
  24. AddQuestStepCompleteAction(Quest, 5, "Step5Complete")
  25. AddQuestStepCompleteAction(Quest, 6, "Step6Complete")
  26. AddQuestStepCompleteAction(Quest, 7, "Step7Complete")
  27. AddQuestStepCompleteAction(Quest, 8, "Step8Complete")
  28. end
  29. function Accepted(Quest, QuestGiver, Player)
  30. end
  31. function Declined(Quest, QuestGiver, Player)
  32. end
  33. function quest_complete(Quest, QuestGiver, Player)
  34. end
  35. function Reload(Quest, QuestGiver, Player, Step)
  36. if Step == 1 then
  37. Step1Complete(Quest, QuestGiver, Player)
  38. elseif Step == 2 then
  39. Step2Complete(Quest, QuestGiver, Player)
  40. elseif Step == 3 then
  41. Step3Complete(Quest, QuestGiver, Player)
  42. elseif Step == 4 then
  43. Step4Complete(Quest, QuestGiver, Player)
  44. elseif Step == 5 then
  45. Step5Complete(Quest, QuestGiver, Player)
  46. elseif Step == 6 then
  47. Step6Complete(Quest, QuestGiver, Player)
  48. elseif Step == 7 then
  49. Step7Complete(Quest, QuestGiver, Player)
  50. elseif Step == 8 then
  51. Step8Complete(Quest, QuestGiver, Player)
  52. end
  53. end
  54. function CheckProgress(Quest, QuestGiver, Player)
  55. if QuestStepIsComplete(Player, 5407, 1) and QuestStepIsComplete(Player, 5407, 2) and QuestStepIsComplete(Player, 5407, 3) and QuestStepIsComplete(Player, 5407, 4) and QuestStepIsComplete(Player, 5407, 5) and QuestStepIsComplete(Player, 5407, 6) and QuestStepIsComplete(Player, 5407, 7) and QuestStepIsComplete(Player, 5407, 8) then
  56. QuestIsComplete(Quest, QuestGiver, Player)
  57. end
  58. end
  59. function Step1Complete(Quest, QuestGiver, Player)
  60. UpdateQuestStepDescription(Quest, 1, "I have found a siren shreak.")
  61. CheckProgress(Quest, QuestGiver, Player)
  62. end
  63. function Step2Complete(Quest, QuestGiver, Player)
  64. UpdateQuestStepDescription(Quest, 2, "I have found a siren heart.")
  65. CheckProgress(Quest, QuestGiver, Player)
  66. end
  67. function Step3Complete(Quest, QuestGiver, Player)
  68. UpdateQuestStepDescription(Quest, 3, "I have found a siren brain.")
  69. CheckProgress(Quest, QuestGiver, Player)
  70. end
  71. function Step4Complete(Quest, QuestGiver, Player)
  72. UpdateQuestStepDescription(Quest, 4, "I have found and studied a siren wail.")
  73. CheckProgress(Quest, QuestGiver, Player)
  74. end
  75. function Step5Complete(Quest, QuestGiver, Player)
  76. UpdateQuestStepDescription(Quest, 5, "I have found and studied a siren song.")
  77. CheckProgress(Quest, QuestGiver, Player)
  78. end
  79. function Step6Complete(Quest, QuestGiver, Player)
  80. UpdateQuestStepDescription(Quest, 6, "I have found and studied a siren scale.")
  81. CheckProgress(Quest, QuestGiver, Player)
  82. end
  83. function Step7Complete(Quest, QuestGiver, Player)
  84. UpdateQuestStepDescription(Quest, 7, "I have found and studied a siren eye.")
  85. CheckProgress(Quest, QuestGiver, Player)
  86. end
  87. function Step8Complete(Quest, QuestGiver, Player)
  88. UpdateQuestStepDescription(Quest, 8, "I have found and studied a siren fin.")
  89. CheckProgress(Quest, QuestGiver, Player)
  90. end
  91. function QuestIsComplete(Quest, QuestGiver, Player)
  92. UpdateQuestTaskGroupDescription(Quest, 1, "I have located all of the necessary siren body parts.")
  93. UpdateQuestDescription(Quest, "I have learned the secrets of the siren.")
  94. GiveQuestReward(Quest, Player)
  95. end