lore_and_legend_treant.lua 4.6 KB

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  1. --[[
  2. Script Name : Quests/MultipleZones/lore_and_legend_treant.lua
  3. Script Author : AussieGlen
  4. Script Date : 2021.12.31 09:12:37
  5. Script Purpose :
  6. Zone : MultipleZones
  7. Quest Giver:
  8. Preceded by: None
  9. Followed by:
  10. --]]
  11. function Init(Quest)
  12. AddQuestStepKillByRace(Quest, 1, "I need to find a treant spirit.", 1, 100, "I must locate several treant body parts.", 2516, 121)
  13. AddQuestStepKillByRace(Quest, 2, "I need to find a treant heart.", 1, 100, "I must locate several treant body parts.", 2516, 121)
  14. AddQuestStepKillByRace(Quest, 3, "I need to find a treant vial of sap.", 1, 100, "I must locate several treant body parts.", 2516, 121)
  15. AddQuestStep(Quest, 4, "I need to find and study a treant bark.", 1, 100, "I must locate several treant body parts.", 11)
  16. AddQuestStep(Quest, 5, "I need to find and study a treant eye.", 1, 100, "I must locate several treant body parts.", 11)
  17. AddQuestStep(Quest, 6, "I need to find and study a treant leaf.", 1, 100, "I must locate several treant body parts.", 11)
  18. AddQuestStep(Quest, 7, "I need to find and study a treant root.", 1, 100, "I must locate several treant body parts.", 11)
  19. AddQuestStep(Quest, 8, "I need to find and study a treant branch.", 1, 100, "I must locate several treant body parts.", 11)
  20. AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
  21. AddQuestStepCompleteAction(Quest, 2, "Step2Complete")
  22. AddQuestStepCompleteAction(Quest, 3, "Step3Complete")
  23. AddQuestStepCompleteAction(Quest, 4, "Step4Complete")
  24. AddQuestStepCompleteAction(Quest, 5, "Step5Complete")
  25. AddQuestStepCompleteAction(Quest, 6, "Step6Complete")
  26. AddQuestStepCompleteAction(Quest, 7, "Step7Complete")
  27. AddQuestStepCompleteAction(Quest, 8, "Step8Complete")
  28. end
  29. function Accepted(Quest, QuestGiver, Player)
  30. end
  31. function Declined(Quest, QuestGiver, Player)
  32. end
  33. function quest_complete(Quest, QuestGiver, Player)
  34. end
  35. function Reload(Quest, QuestGiver, Player, Step)
  36. if Step == 1 then
  37. Step1Complete(Quest, QuestGiver, Player)
  38. elseif Step == 2 then
  39. Step2Complete(Quest, QuestGiver, Player)
  40. elseif Step == 3 then
  41. Step3Complete(Quest, QuestGiver, Player)
  42. elseif Step == 4 then
  43. Step4Complete(Quest, QuestGiver, Player)
  44. elseif Step == 5 then
  45. Step5Complete(Quest, QuestGiver, Player)
  46. elseif Step == 6 then
  47. Step6Complete(Quest, QuestGiver, Player)
  48. elseif Step == 7 then
  49. Step7Complete(Quest, QuestGiver, Player)
  50. elseif Step == 8 then
  51. Step8Complete(Quest, QuestGiver, Player)
  52. end
  53. end
  54. function CheckProgress(Quest, QuestGiver, Player)
  55. if QuestStepIsComplete(Player, 5401, 1) and QuestStepIsComplete(Player, 5401, 2) and QuestStepIsComplete(Player, 5401, 3) and QuestStepIsComplete(Player, 5401, 4) and QuestStepIsComplete(Player, 5401, 5) and QuestStepIsComplete(Player, 5401, 6) and QuestStepIsComplete(Player, 5401, 7) and QuestStepIsComplete(Player, 5401, 8) then
  56. QuestIsComplete(Quest, QuestGiver, Player)
  57. end
  58. end
  59. function Step1Complete(Quest, QuestGiver, Player)
  60. UpdateQuestStepDescription(Quest, 1, "I have found a treant spirit.")
  61. CheckProgress(Quest, QuestGiver, Player)
  62. end
  63. function Step2Complete(Quest, QuestGiver, Player)
  64. UpdateQuestStepDescription(Quest, 2, "I have found a treant heart.")
  65. CheckProgress(Quest, QuestGiver, Player)
  66. end
  67. function Step3Complete(Quest, QuestGiver, Player)
  68. UpdateQuestStepDescription(Quest, 3, "I have found a treant vial of sap.")
  69. CheckProgress(Quest, QuestGiver, Player)
  70. end
  71. function Step4Complete(Quest, QuestGiver, Player)
  72. UpdateQuestStepDescription(Quest, 4, "I have found and studied a treant bark.")
  73. CheckProgress(Quest, QuestGiver, Player)
  74. end
  75. function Step5Complete(Quest, QuestGiver, Player)
  76. UpdateQuestStepDescription(Quest, 5, "I have found and studied a treant eye.")
  77. CheckProgress(Quest, QuestGiver, Player)
  78. end
  79. function Step6Complete(Quest, QuestGiver, Player)
  80. UpdateQuestStepDescription(Quest, 6, "I have found and studied a treant leaf.")
  81. CheckProgress(Quest, QuestGiver, Player)
  82. end
  83. function Step7Complete(Quest, QuestGiver, Player)
  84. UpdateQuestStepDescription(Quest, 7, "I have found and studied a treant root.")
  85. CheckProgress(Quest, QuestGiver, Player)
  86. end
  87. function Step8Complete(Quest, QuestGiver, Player)
  88. UpdateQuestStepDescription(Quest, 8, "I have found and studied a treant branch.")
  89. CheckProgress(Quest, QuestGiver, Player)
  90. end
  91. function QuestIsComplete(Quest, QuestGiver, Player)
  92. UpdateQuestTaskGroupDescription(Quest, 1, "I have located all of the necessary treant body parts.")
  93. UpdateQuestDescription(Quest, "I have learned the secrets of the treant.")
  94. GiveQuestReward(Quest, Player)
  95. end