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- --[[
- Script Name : the_patchwork_tapestry.lua
- Script Purpose : Handles the quest, "The Patchwork Tapestry"
- Script Author : QuestParser (Replace this)
- Script Date : 5/28/2022
- Script Notes : CLASSIC Version of quest. Gives Studied version of item that actually counts for update.
- Zone : Language
- Quest Giver :
- Preceded by : None
- Followed by : None
- --]]
- function Init(Quest)
- AddQuestStepObtainItem(Quest, 1, "Hunt fairies in Norrath to gain fay fabric patches to study.", 7, 100, "I must obtain more patches of fay fabric to piece together the foundation of the fairy language. I must get the fabric patches from fairies of Norrath.", 417, 13526)
- AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
- end
- function Accepted(Quest, QuestGiver, Player)
- if HasItem(Player, 7003) then
- RemoveItem(Player, 7003,1)
- end
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 1, "I have a studied a fay fabric patch.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I have learned Fayfolk, language of the fairies.")
- AddLanguage(Player, 23)
- SendMessage(Player, "You have learned the basics of the Fay language.", "White")
- UpdateQuestDescription(Quest, "I pieced together patches of fay fabric to discover the foundation of two languages, Norrathian and Fay. I have used the fabric patches to learn the language of the fairies, Fayfolk.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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