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- --[[
- Script Name : Quests/TheElddarGrove/hawk_hunt.lua
- Script Author : Dorbin
- Script Date : 2022.05.05 03:05:15
- Script Purpose :
- Zone : TheElddarGrove
- Quest Giver: Gregor Earthstride
- Preceded by: None
- Followed by:
- --]]
- function Init(Quest)
- AddQuestStepKill(Quest, 1, "I need to gather some hawks for Gregor Earthstride.", 5, 100, "I need to kill five hawks in the Forest ruins for Gregor Earthstride in the Elddar Grove.", 80, 1960013)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- UpdateQuestZone(Quest,"The Forest Ruins")
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function Step1Complete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 1, "I have retrieved the hawks Gregor Earthstride needs.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I've managed to hunt down five hawks for Gregor Earthstride.")
- UpdateQuestZone(Quest,"The Elddar Grove")
- AddQuestStepChat(Quest, 2, "I need to deliver these hawks to Gregor Earthstride.", 1, "I need to kill five hawks in the Forest ruins for Gregor Earthstride in the Elddar Grove.", 80, 2070010)
- AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 2, "I delivered the hawks Gregor Earthstride he requested.")
- UpdateQuestTaskGroupDescription(Quest, 2, "Gregor Earthstride seemed pleased with the hawks I gave him.")
- UpdateQuestDescription(Quest, "Gregor Earthstride was grateful for the hawks I downed for him. I found it hard to bite my tongue when he mentioned that he could not find the birds he needed... after all, he is a ranger!")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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