12345678910111213141516171819202122232425262728293031323334353637383940414243444546 |
- --[[
- Script Name : Quests/TheSerpentSewer/a_drudge_problem.lua
- Script Purpose : Handles the quest, "A Drudge Problem"
- Script Author : premierio015
- Script Date : 01.07.2021
- Script Notes : Auto generated with QuestParser.
- Zone : Serpent Sewer
- Quest Giver : widget_broken_barrel
- Preceded by : None
- Followed by : None
- --]]
- function Init(Quest)
- AddQuestStepKill(Quest, 1, "I need to slay four drudge globules in Serpent Sewer.", 4, 100, "Someone is planting drudge globules in Serpent Sewer. I have decided to destroy these creatures and scare him off.", 133, 1550001, 1550038)
- AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 1, "I have slain the drudge globules.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I have slain the drudge globules. I think that will scare whoever skulking these sewers off.")
- UpdateQuestDescription(Quest, "I have slain quite a few of the drudge globules in the area.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
|