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channel_mender_tea.lua 1.8 KB

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  1. --[[
  2. Script Name : Quests/TheSerpentSewer/channel_mender_tea.lua
  3. Script Purpose : Handles the quest, "Channel Mender Tea"
  4. Script Author : premierio015
  5. Script Date : 03.07.2021
  6. Script Notes : Auto generated with QuestParser.
  7. Zone : Serpent Sewer
  8. Quest Giver : Tea leaves(item)
  9. Preceded by : None
  10. Followed by : None
  11. --]]
  12. function Init(Quest)
  13. SetQuestFeatherColor(Quest, 3)
  14. SetQuestRepeatable(Quest)
  15. AddQuestStepKill(Quest, 1, "Find more of the tea leaves that the channel menders have.", 5, 50, "I'm sure I can find more of these tea leaves with the crazed channel menders.", 336, 1550012, 1550013, 1550049, 1550050)
  16. AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
  17. end
  18. function Accepted(Quest, QuestGiver, Player)
  19. -- Add dialog here for when the quest is accepted
  20. end
  21. function Declined(Quest, QuestGiver, Player)
  22. -- Add dialog here for when the quest is declined
  23. end
  24. function Deleted(Quest, QuestGiver, Player)
  25. -- Remove any quest specific items here when the quest is deleted
  26. end
  27. function QuestComplete(Quest, QuestGiver, Player)
  28. -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
  29. UpdateQuestStepDescription(Quest, 1, "I've found some more of the channel mender tea leaves.")
  30. UpdateQuestTaskGroupDescription(Quest, 1, "I've acquired an ample supply of the channel mender tea leaves.")
  31. if HasItem(Player, 13874) then
  32. RemoveItem(Player, 13874)
  33. end
  34. UpdateQuestDescription(Quest, "I've acquired an ample supply of the channel menders tea leaves, it should last me for a good while.")
  35. GiveQuestReward(Quest, Player)
  36. end
  37. function Reload(Quest, QuestGiver, Player, Step)
  38. if Step == 1 then
  39. QuestComplete(Quest, QuestGiver, Player)
  40. end
  41. end