zizls_message_in_a_bottle.lua 1.7 KB

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  1. --[[
  2. Script Name : Quests/TheSerpentSewers/zizls_message_in_a_bottle.lua
  3. Script Purpose : Handles the quest, "Zizl's Message in a Bottle"
  4. Script Author : premierio015
  5. Script Date : 01.07.2021
  6. Script Notes : Auto generated with QuestParser.
  7. Zone : Serpent Sewer
  8. Quest Giver : widget_wine_bottle(1550063)
  9. Preceded by : None
  10. Followed by : None
  11. --]]
  12. function Init(Quest)
  13. AddQuestStepKill(Quest, 1, "I need to slay the Murkwater abettors in Serpent Sewer.", 2, 100, "I need to slay the Murkwater abettors in Serpent Sewer to look for signs of Zizl's condition.", 611, 1550008, 1550009, 1550045, 1550046)
  14. AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
  15. end
  16. function Accepted(Quest, QuestGiver, Player)
  17. -- Add dialog here for when the quest is accepted
  18. end
  19. function Declined(Quest, QuestGiver, Player)
  20. -- Add dialog here for when the quest is declined
  21. end
  22. function Deleted(Quest, QuestGiver, Player)
  23. -- Remove any quest specific items here when the quest is deleted
  24. end
  25. function QuestComplete(Quest, QuestGiver, Player)
  26. -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
  27. UpdateQuestStepDescription(Quest, 1, "I have slain the Murkwater abettors.")
  28. UpdateQuestTaskGroupDescription(Quest, 1, "I have slain the Murkwater abettors, but there is no sign of Zizl.")
  29. UpdateQuestDescription(Quest, "I have slain an abettor and found a "Kill & Capture" list on his body; it would appear the Zizl was not so lucky.")
  30. GiveQuestReward(Quest, Player)
  31. end
  32. function Reload(Quest, QuestGiver, Player, Step)
  33. if Step == 1 then
  34. QuestComplete(Quest, QuestGiver, Player)
  35. end
  36. end