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- --[[
- Script Name : SpawnScripts/QeynosHarbor/Elderstrike.lua
- Script Purpose : Elderstrike <Guard>
- Script Author : Cynnar
- Script Date : 2020.04.12
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn)
- end
- function LeaveRange(NPC, Spawn)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local choice = math.random(1,3)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/highelf_eco_good_1/ft/service/guard/highelf_guard_service_good_1_hail_gm_ee473c11.mp3", "Good day to you, citizen. All preserve Queen Antonia.", "salute", 2088886924, 3736631596, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/highelf_eco_good_1/ft/service/guard/highelf_guard_service_good_1_hail_gm_ebfceda5.mp3", "Greetings, citizen. I am on guard duty. Should you get into trouble, seek me out.", "attention", 3027655540, 4120709915, Spawn)
- elseif choice == 3 then
- PlayFlavor(NPC, "voiceover/english/highelf_eco_good_1/ft/service/guard/highelf_guard_service_good_1_hail_gm_c865a827.mp3", "Duty above all else, citizen, except honor!", "scold", 739074204, 2925833259, Spawn)
- else
- end
- end
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