1234567891011121314151617181920212223242526272829303132333435363738 |
- --[[
- Script Name : SpawnScripts/QeynosHarbor/Pottsby.lua
- Script Purpose : Pottsby <City Merchant>
- Script Author : Cynnar
- Script Date : 2020.04.12
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn)
- end
- function LeaveRange(NPC, Spawn)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local choice = math.random(1,3)
- if choice == 1 then
- PlayFlavor(NPC, "", "Confound it! Where did I put that ledger? It must be around here somewhere!", "confused", 1689589577, 4560189, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "", "Go on, take a look at the stock. You'll never beat this price in the city. I guarantee it!", "wink", 1689589577, 4560189, Spawn)
- elseif choice == 3 then
- PlayFlavor(NPC, "", "Welcome! What can I help you with?", "bow", 1689589577, 4560189, Spawn)
- else
- end
- end
|