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- --[[
- Script Name : journal_of_elkare.lua
- Script Purpose : Handles the quest, "Journal of Elkare"
- Script Author : premierio015
- Script Date : 23.05.2020
- Script Notes : Auto generated with QuestParser.
- Zone : The City of Qeynos
- Quest Giver : Wesaelan Brookshadow
- Preceded by : None
- Followed by : Recovery of the Bloodsaber Plans
- --]]
- function Init(Quest)
- AddQuestStepKill(Quest, 1, "I must retrieve the tome from a giant oak tree in Antonica.", 1, 100, "I've been sent to retrieve a tome from a giant oak tree in the crop fields outside of Qeynos.", 711, 121816)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- end
- function Accepted(Quest, QuestGiver, Player)
- FaceTarget(QuestGiver, Player)
- conversation = CreateConversation()
- PlayFlavor(QuestGiver, "voiceover/english/optional4/wesaelan_brookshadow/brookshadow_04.mp3", "", "", 1096830596, 4200711932, Player)
- AddConversationOption(conversation, "I will return with the tome.")
- StartConversation(conversation, QuestGiver, Player, "Please, you must recover the tome! Qeynos depends on you!")
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function Step1Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I've retrieved the tome from the oak tree in Antonica.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I've recovered the tome from a group of brigands that ambushed me at the oak tree.")
- AddQuestStepChat(Quest, 2, "I must speak with Wesaelan and give him the tome.", 1, "I must return to Wesaelan with the tome I retrieved from the corpse of the brigand leader.", 11, 2070043)
- AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 2, "I've spoken with Wesaelan about the events that transpired.")
- UpdateQuestTaskGroupDescription(Quest, 2, "I've spoken with Wesaelan about the events, and given him the ancient tome.")
- UpdateQuestDescription(Quest, "Strangely, I was ambushed by brigands just before I could reach the tree mentioned by Wesaelan. There must be a spy within the ranks of the druid order in the Elddar Grove, for there is no other way I can think of that they could have known I would be coming.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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