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- --[[
- Script Name : SpawnScripts/Commonlands/ArnisuTobian.lua
- Script Author : Premierio015
- Script Date : 2021.05.14 07:05:40
- Script Purpose :
- :
- --]]
- TheBloodskullThreat = 413 -- Bloodskull Threat quest
- function spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1022.mp3", "", 0, 0, Spawn)
- if GetQuestStep(Spawn, TheBloodskullThreat) == 4 then
- local conversation = CreateConversation()
- AddConversationOption(conversation, "Tecera sent me.", "Option2")
- AddConversationOption(conversation, "What are you doing here?", "Option1")
- StartConversation(conversation, NPC, Spawn, "Go away!")
- else
- PlayFlavor(NPC, "", "Don't worry, it isn't what it looks like.", "", 0, 0, Spawn)
- end
- end
- function Option1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local conversation = CreateConversation()
- AddConversationOption(conversation, "Tecera sent me.", "Option2")
- StartConversation(conversation, NPC, Spawn, "Conveniently overhearing certain things. If I am complacent enough they do not treat me all that bad. They're convinced I'm a noble, that I may be worth something. The facade will fade eventually, but I will milk it while I can. You should leave before they think you've rescued me.")
- end
- function Option2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- SetStepComplete(Spawn, TheBloodskullThreat, 4)
- local conversation = CreateConversation()
- AddConversationOption(conversation, "What are the orcs doing anyway?", "Option3")
- StartConversation(conversation, NPC, Spawn, "Ah, I see. Well, take this envelope then. It has what Tecera needs. Tell her I don't plan on staying much longer and I will see her soon.")
- end
- function Option3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local conversation = CreateConversation()
- AddConversationOption(conversation, "In a way?", "Option4")
- StartConversation(conversation, NPC, Spawn, "They're experimenting with necromancy, in a way.")
- end
- function Option4(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local conversation = CreateConversation()
- AddConversationOption(conversation, "Why would they do that?", "Option5")
- StartConversation(conversation, NPC, Spawn, "Well, I don't think they're just looking to reanimate corpses or control spirits. I think they're looking into actual resurrection, though they are going about it the wrong way.")
- end
- function Option5(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local conversation = CreateConversation()
- AddConversationOption(conversation, "All right.")
- StartConversation(conversation, NPC, Spawn, "I honestly don't know. Please, take this information to Tecera.")
- end
- function respawn(NPC)
- spawn(NPC)
- end
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