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ire_warlock4.lua 2.7 KB

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  1. --[[
  2. Script Name : ire_warlock4.lua
  3. Script Purpose : Waypoint Path for ire_warlock4.lua
  4. Script Author : Devn00b
  5. Script Date : 06/11/2020 05:13:43 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -12.37, 0.01, -154.15, 2, math.random(0,15))
  18. MovementLoopAddLocation(NPC, -12.45, -0.21, -151.96, 2, math.random(0,15))
  19. MovementLoopAddLocation(NPC, -14.96, -0.03, -154.87, 2, math.random(0,15))
  20. MovementLoopAddLocation(NPC, -14.28, 0, -152.72, 2, math.random(0,15))
  21. MovementLoopAddLocation(NPC, -13.38, 0.27, -154.92, 2, math.random(0,15))
  22. MovementLoopAddLocation(NPC, -12.7, -0.17, -152.06, 2, math.random(0,15))
  23. MovementLoopAddLocation(NPC, -9.69, -0.13, -154.75, 2, math.random(0,15))
  24. MovementLoopAddLocation(NPC, -9.27, -0.29, -153.78, 2, math.random(0,15))
  25. MovementLoopAddLocation(NPC, -14.81, 0.04, -153.81, 2, math.random(0,15))
  26. MovementLoopAddLocation(NPC, -10.69, -0.12, -152.5, 2, math.random(0,15))
  27. MovementLoopAddLocation(NPC, -12.1, 0.91, -155.88, 2, math.random(0,15))
  28. MovementLoopAddLocation(NPC, -11.02, -0.1, -154.11, 2, math.random(0,15))
  29. MovementLoopAddLocation(NPC, -12.88, -0.08, -152.93, 2, math.random(0,15))
  30. MovementLoopAddLocation(NPC, -11.87, -0.23, -151.38, 2, math.random(0,15))
  31. MovementLoopAddLocation(NPC, -13.17, 0.09, -154.31, 2, math.random(0,15))
  32. MovementLoopAddLocation(NPC, -13.35, -0.14, -151.59, 2, math.random(0,15))
  33. MovementLoopAddLocation(NPC, -13.17, 0.09, -154.31, 2, math.random(0,15))
  34. MovementLoopAddLocation(NPC, -11.87, -0.23, -151.38, 2, math.random(0,15))
  35. MovementLoopAddLocation(NPC, -12.88, -0.08, -152.93, 2, math.random(0,15))
  36. MovementLoopAddLocation(NPC, -11.02, -0.1, -154.11, 2, math.random(0,15))
  37. MovementLoopAddLocation(NPC, -12.1, 0.91, -155.88, 2, math.random(0,15))
  38. MovementLoopAddLocation(NPC, -10.69, -0.12, -152.5, 2, math.random(0,15))
  39. MovementLoopAddLocation(NPC, -14.81, 0.04, -153.81, 2, math.random(0,15))
  40. MovementLoopAddLocation(NPC, -9.27, -0.29, -153.78, 2, math.random(0,15))
  41. MovementLoopAddLocation(NPC, -9.69, -0.13, -154.75, 2, math.random(0,15))
  42. MovementLoopAddLocation(NPC, -12.7, -0.17, -152.06, 2, math.random(0,15))
  43. MovementLoopAddLocation(NPC, -13.38, 0.27, -154.92, 2, math.random(0,15))
  44. MovementLoopAddLocation(NPC, -14.28, 0, -152.72, 2, math.random(0,15))
  45. MovementLoopAddLocation(NPC, -14.96, -0.03, -154.87, 2, math.random(0,15))
  46. MovementLoopAddLocation(NPC, -12.45, -0.21, -151.96, 2, math.random(0,15))
  47. MovementLoopAddLocation(NPC, -12.37, 0.01, -154.15, 2, math.random(0,15))
  48. end