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ShepherdSellar.lua 1.5 KB

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  1. --[[
  2. Script Name : SpawnScripts/TheElddarGrove/ShepherdSellar.lua
  3. Script Purpose : Shepherd Sell`ar
  4. Script Author : Dorbin
  5. Script Date : 2022.05.07
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. require "SpawnScripts/Generic/DialogModule"
  9. function spawn(NPC)
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function hailed(NPC, Spawn)
  15. PlayFlavor(NPC, "voiceover/english/shepherd_sell_ar/qey_elddar/100_soc_woodelf_tunarian_officer_sellar_no_eb5d5c04.mp3", "Keep your eyes on the horizon, my friend. Only through vigilance and defense can we keep Qeynos safe.", "hello", 2313411287, 2526153033, Spawn, 0)
  16. FaceTarget(NPC, Spawn)
  17. end
  18. function Dialog1(NPC, Spawn)
  19. FaceTarget(NPC, Spawn)
  20. Dialog.New(NPC, Spawn)
  21. Dialog.AddDialog("I'm sorry we can't talk now! Were facing a possible invasion, and the Queen has commanded us to meet with the city guard about the matter. Here is your writ. Return to me once you complete your mission.")
  22. Dialog.AddOption("Okay.")
  23. Dialog.Start()
  24. end
  25. function Dialog2(NPC, Spawn)
  26. FaceTarget(NPC, Spawn)
  27. Dialog.New(NPC, Spawn)
  28. Dialog.AddDialog("...")
  29. Dialog.AddOption("I would like the writ: Get the Balance Right", "Dialog1")
  30. Dialog.AddOption("I would like the writ: The Heavy Boot of Civilization")
  31. Dialog.AddOption("I would like the writ: Green Greasy Guardians")
  32. Dialog.AddOption("I would like the writ: Stench of the Void")
  33. Dialog.AddOption("I would like the writ: The Imbibers")
  34. Dialog.AddOption("I will be going.")
  35. Dialog.Start()
  36. end