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- --[[
- Script Name : SpawnScripts/FarJourneyFreeport/Ingrid.lua
- Script Author : Cynnar
- Script Date : 2019.10.18 06:10:27
- Script Purpose :
- Notes :
- Notes :
- --]]
- require "SpawnScripts/Generic/DialogModule"
- local TaskAboardTheFarJourney = 524
- local TempAnimationVar = nil
- local ShardOfLuclin = 12565
- function spawn(NPC)
- SetTempVariable(NPC, "TempAnimationVar", "FirstRun")
- SetTempVariable(NPC, "Staring", "Checking")
- -- AddTimer(NPC, 30000, "WalkToGeredo")
- SetPlayerProximityFunction(NPC, 12, "InRange", "LeaveRange")
- end
- function hailed(NPC, Spawn)
- step = GetQuestStep(Spawn, 524)
- if not HasQuest(Spawn,524) and not HasCompletedQuest(Spawn, 524) then --Avoids stopping Ingred while she is moving around
- else
- FaceTarget(NPC, Spawn)
- if step == 4 then
- SendStateCommand(NPC, 0)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Hello, how are you?")
- Dialog.AddVoiceover("voiceover/english/ingrid/boat_06p_tutorial02/ingrid_0_001.mp3", 1960704460, 917558592)
- Dialog.AddOption("Good, thanks. How about you?", "small_talk")
- Dialog.Start()
- elseif step == 5 then
- PlayFlavor(NPC, "voiceover/english/ingrid/boat_06p_tutorial02_fvo_005.mp3",
- "Is Vim not going to sell it to you? That is just my luck... well I guess I will have to finish this work then.",
- "", 4181806501, 3186272404)
- elseif step == 6 then
- AddTimer(NPC,5000,"Next",1,Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Ah! You got the shard. Great! Now I can stop doing this work and enjoy the rest of this trip. Here is some coin for your help.")
- Dialog.AddVoiceover("voiceover/english/ingrid/boat_06p_tutorial02/ingrid_0_006.mp3", 502975024, 483052250)
- PlayFlavor(NPC,"","","happy")
- Dialog.AddOption("Thanks.", "thanks_for_getting_shard")
- Dialog.Start()
- elseif GetX(NPC) < 5 then
- FaceTarget(NPC, Spawn)
- local rand = math.random(0, 2)
- if rand == 0 then
- PlayFlavor(NPC, "voiceover/english/ingrid/boat_06p_tutorial02_fvo_009.mp3","I hate rats, every time we dock they get on board and eat our supplies.", "grumble", 3636322414,1973183674, Spawn)
- elseif rand == 1 then
- PlayFlavor(NPC, "voiceover/english/ingrid/boat_06p_tutorial02_fvo_008.mp3", "Don't you just love the sea?","sniff", 541733813, 1294072887, Spawn)
- else
- PlayFlavor(NPC, "voiceover/english/ingrid/boat_06p_tutorial02_fvo_007.mp3", "Yo ho ho and a bottle of rum!","smile", 964088856, 3568852318, Spawn)
- end
- end
- end
- function Next(NPC,Spawn)
- SetTutorialStep(Spawn, 31)
- end
- end
- function InRange(NPC,Spawn)
- if GetTempVariable(NPC,"Starting","Checking") then
- SetTempVariable(NPC, "Starting", "Done")
- AddTimer(NPC, 30000, "WalkToGeredo",1,Spawn)
- end
- end
- function WalkToGeredo(NPC, Spawn)
- playerhasquest = HasQuest(Spawn, 524)
- if playerhasquest == true then
- MoveToLocation(NPC, 2.35, -2.07, -3.34, 5, nil, false)
- else
- MoveToLocation(NPC, 5.85, -2.07, -2.94, 2, nil, true)
- MoveToLocation(NPC, 5.77, -2.07, -1.56, 2, nil, false)
- AddTimer(NPC, 1500, "EmoteAnimationStart")
- end
- end
- -- sends to Geredo to start the flirting
- -- no action on Ingrid's part yet
- function EmoteAnimationStart(NPC, Spawn)
- if GetTempVariable(NPC, "TempAnimationVar") ~= nil then
- AnimationChoice = math.random(0, 10)
- local Geredo = GetSpawn(NPC, 270004)
- if Geredo ~= nil then
- if GetTempVariable(NPC, "TempAnimationVar") == "FirstRun" then
- AddTimer(Geredo, 2000, "GeredoFlirtingWithIngird")
- else
- if GetTempVariable(NPC, "TempAnimationVar") == "SecondRun" and AnimationChoice <= 5 then
- AddTimer(Geredo, 5000, "GeredoFlirtingWithIngird")
- else
- AddTimer(Geredo, 5000, "FlirtingWithGeredo")
- end
- end
- end
- end
- end
- -- sent from Geredo's flex
- -- sends back to Geredo after Ingrid's response with a chuckle
- function FlirtWithIngrid(NPC, Spawn)
- if GetTempVariable(NPC, "TempAnimationVar") ~= nil then
- PlayFlavor(NPC, "", "", "chuckle", 0, 0)
- AnimationChoice = math.random(0, 9)
- local Geredo = GetSpawn(NPC, 270004)
- if Geredo ~= nil then
- if GetTempVariable(NPC, "TempAnimationVar") == "FirstRun" then
- AddTimer(Geredo, 5000, "FlirtingWithGeredo")
- else
- if GetTempVariable(NPC, "TempAnimationVar") == "SecondRun" and AnimationChoice >= 7 then
- AddTimer(Geredo, 5000, "FlirtingWithGeredo")
- else
- EmoteAnimationStart(NPC, Spawn)
- end
- end
- end
- end
- end
- -- sent form Geredo's bow
- -- sends back to Geredo after Ingrid's curtsey
- function FlirtWithIngrid_2(NPC, Spawn)
- if GetTempVariable(NPC, "TempAnimationVar") ~= nil then
- PlayFlavor(NPC, "", "", "curtsey", 0, 0)
- AnimationChoice = math.random(0, 9)
- local Geredo = GetSpawn(NPC, 270004)
- if Geredo ~= nil then
- if GetTempVariable(NPC, "TempAnimationVar") == "FirstRun" then
- AddTimer(Geredo, 5000, "FlirtingWithGeredo_2")
- elseif GetTempVariable(NPC, "TempAnimationVar") == "SecondRun" and AnimationChoice >= 7 then
- AddTimer(Geredo, 5000, "FlirtingWithGeredo_2")
- else
- EmoteAnimationStart(NPC, Spawn)
- end
- end
- end
- end
- -- sent form Geredo's flirt
- -- sends to flustered animation next
- function FlirtWithIngrid_3(NPC, Spawn)
- if GetTempVariable(NPC, "TempAnimationVar") ~= nil then
- PlayFlavor(NPC, "", "", "giggle", 0, 0)
- AddTimer(NPC, 2500, "Ingridflustered")
- end
- end
- -- emotes flustered
- -- sends back to Geredo after Ingrid's giggle
- function Ingridflustered(NPC, Spawn)
- if GetTempVariable(NPC, "TempAnimationVar") ~= nil then
- PlayFlavor(NPC, "", "", "flustered", 0, 0)
- local Geredo = GetSpawn(NPC, 270004)
- if Geredo ~= nil then
- AddTimer(Geredo, 3000, "FlirtingWithGeredo_3")
- end
- end
- end
- -- sent form Geredo's blowkiss
- -- sends back to Geredo after Ingrid's no
- function FlirtWithIngrid_4(NPC, Spawn)
- if GetTempVariable(NPC, "TempAnimationVar") ~= nil then
- PlayFlavor(NPC, "", "", "no", 0, 0)
- local Geredo = GetSpawn(NPC, 270004)
- if Geredo ~= nil then
- AddTimer(Geredo, 2000, "FlirtingWithGeredo_4")
- end
- end
- end
- -- sent form Geredo's beg
- -- sends to foot tap animation
- function FlirtWithIngrid_5(NPC, Spawn)
- if GetTempVariable(NPC, "TempAnimationVar") ~= nil then
- PlayFlavor(NPC, "", "", "tapfoot", 0, 0)
- AddTimer(NPC, 3000, "IngridTapFoot")
- end
- end
- -- emotes foot tap
- -- sends back to Geredo after Ingrid's shrug
- function IngridTapFoot(NPC, Spawn)
- if GetTempVariable(NPC, "TempAnimationVar") ~= nil then
- PlayFlavor(NPC, "", "", "shrug", 0, 0)
- if GetTempVariable(NPC, "TempAnimationVar") == "FirstRun" then
- SetTempVariable(NPC, "TempAnimationVar", "SecondRun")
- end
- AddTimer(NPC, 5000, "EmoteAnimationStart")
- end
- end
- -- Ingrid runs to Captain after camera shake
- -- sends to FaceCaptainVarlos function after movement
- function CaptainCallingIngrid(NPC, Spawn)
- PlayAnimation(NPC, 12246)
- if GetTempVariable(NPC, "TempAnimationVar") == nil then
- MoveToLocation(NPC, 2.47, -2.07, -3.26, 5)
- end
- SetTempVariable(NPC, "IngridSpawnPointer", Spawn)
- MoveToLocation(NPC, -2.72, -2.00, -8.34, 5, nil, true)
- MoveToLocation(NPC, -2.11, 1.21, -14.69, 5, nil, true)
- MoveToLocation(NPC, 0.78, 1.21, -14.51, 5, nil, true)
- MoveToLocation(NPC, 0.54, 1.18, -11.70, 5, nil, true)
- MoveToLocation(NPC, 1.68, 1.19, -12.13, 5, "FaceCaptainVarlos", false)
- end
- -- Ingird reaches Captain
- -- sends back to Captain upon arrival
- function FaceCaptainVarlos(NPC)
- local Spawn = GetTempVariable(NPC, "IngridSpawnPointer")
- SetTempVariable(NPC, "IngridSpawnPointer", nil)
- local Varlos = GetSpawn(NPC, 270000)
- FaceTarget(NPC, Varlos)
- if GetDistance(NPC, Varlos) >= 1.48 then
- AddTimer(Varlos, 500, "TalkToCaptainVarlos", 1, Spawn)
- end
- end
- -- Ingrid salutes Captain
- -- sends to ReturnToSpawnPoint function
- -- sends back to Captain
- function SaluteCaptainVarlos(NPC, Spawn)
- local Varlos = GetSpawn(NPC, 270000)
- PlayFlavor(NPC, "voiceover/english/ingrid/boat_06p_tutorial02/020_deckhand_ingrid_010_1637e047.mp3",
- "Aye, aye, Captain!", "salute", 1250282628, 237171958, Spawn)
- AddTimer(Varlos, 3000, "IngridLeaveCaptain", 1, Spawn)
- AddTimer(NPC, 2000, "ReturnToSpawnPoint", 1, Spawn)
- end
- function ReturnToSpawnPoint(NPC, Spawn)
- MoveToLocation(NPC, 0.78, 1.21, -14.51, 5, nil, true)
- MoveToLocation(NPC, -2.11, 1.21, -14.69, 5, nil, true)
- MoveToLocation(NPC, -2.72, -2.00, -8.34, 5, nil, true)
- MoveToLocation(NPC, 3.34, -2.07, -3.97, 5, nil, true)
- MoveToLocation(NPC, 2.35, -2.07, -3.34, 5, nil, false)
- end
- function small_talk(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog(
- "I am fine, just... after the last pickup I have been working extra hard, since Vim said she would give me the piece of Luclin she found.")
- Dialog.AddVoiceover("voiceover/english/ingrid/boat_06p_tutorial02/ingrid_0_002.mp3", 3891218598, 1657063801)
- Dialog.AddOption("Vim?", "vim_who")
- Dialog.Start()
- end
- function vim_who(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog(
- "Yes, yes, Vim. The merchant over there. She found a small piece of the moon and is having me work for it. Maybe you can go buy it from her for me?")
- Dialog.AddVoiceover("voiceover/english/ingrid/boat_06p_tutorial02/ingrid_0_003.mp3", 3050752668, 1437910974)
- Dialog.AddOption("Sure, but I have no money.", "no_money")
- Dialog.Start()
- vim = GetRandomSpawnByID(NPC, 270007)
- FaceTarget(NPC, vim)
- PlayFlavor(NPC,"","","point",0,0,Player)
- AddTimer(NPC, 3000, "turn_towards_player", 1, Spawn)
- end
- function turn_towards_player(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function no_money(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Maybe you have something she will buy. Why don't you go talk to her.")
- Dialog.AddVoiceover("voiceover/english/ingrid/boat_06p_tutorial02/ingrid_0_004.mp3", 3978048706, 2537762235)
- Dialog.AddOption("Sure.", "finished_step_four")
- Dialog.Start()
- end
- function finished_step_four(NPC, Spawn)
- SetTutorialStep(Spawn, 22)
- SetStepComplete(Spawn, 524, 4)
- end
- function thanks_for_getting_shard(NPC, Spawn)
- SetStepComplete(Spawn, 524, 6)
- RemoveItem(Spawn, ShardOfLuclin)
- AddCoin(Spawn, 10)
- SendMessage(Spawn, "You receive 10 Copper.")
- end
- function respawn(NPC)
- end
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