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- --[[
- Script Name : SpawnScripts/Nettleville/AnevayaStarchaser.lua
- Script Author : Dorbin
- Script Date : 2022.06.22 05:06:26
- Script Purpose : Actually for Avilon Blueheart after name change
- :
- --]]
- dofile("SpawnScripts/Generic/GenericEcologyVoiceOvers.lua")
- function spawn(NPC)
- waypoints(NPC)
- SetPlayerProximityFunction(NPC, 5, "InRange", "LeaveRange")
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- GenericEcologyHail(NPC, Spawn, faction)
- end
- function InRange(NPC,Spawn)
- GenericEcologyCallout(NPC, Spawn, faction)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 676.57, -20.36, 317.02, 2, 5)
- MovementLoopAddLocation(NPC, 676.57, -20.36, 317.02, 2, 52,"EcologyEmotes")
- MovementLoopAddLocation(NPC, 676.56, -20.37, 318.1, 2, 0)
- MovementLoopAddLocation(NPC, 674.78, -20.44, 320.6, 2, 0)
- MovementLoopAddLocation(NPC, 675.25, -20.54, 323.9, 2, 0)
- MovementLoopAddLocation(NPC, 678.53, -20.42, 332.51, 2, 0)
- MovementLoopAddLocation(NPC, 678.39, -20.35, 339.77, 2, 0)
- MovementLoopAddLocation(NPC, 676.19, -24.54, 350.38, 2, 0)
- MovementLoopAddLocation(NPC, 675.29, -24.71, 354.7, 2, 0)
- MovementLoopAddLocation(NPC, 669.2, -24.71, 361.29, 2, 0)
- MovementLoopAddLocation(NPC, 665.52, -24.59, 364.12, 2, 0)
- MovementLoopAddLocation(NPC, 665.73, -24.57, 364.79, 2, 1)
- MovementLoopAddLocation(NPC, 665.73, -24.57, 364.79, 2, 45,"Drink")
- MovementLoopAddLocation(NPC, 665.73, -24.57, 364.79, 2, 45,"Drink")
- MovementLoopAddLocation(NPC, 665.95, -24.55, 365.46, 2, 0)
- MovementLoopAddLocation(NPC, 665.04, -24.6, 363.9, 2, 0)
- MovementLoopAddLocation(NPC, 665.59, -24.82, 357.02, 2, 0)
- MovementLoopAddLocation(NPC, 670.77, -24.05, 344.67, 2, 0)
- MovementLoopAddLocation(NPC, 670.8, -23.14, 341.46, 2, 0)
- MovementLoopAddLocation(NPC, 661.23, -22.48, 335.84, 2, 0)
- MovementLoopAddLocation(NPC, 649.30, -22.27, 325.81, 2, 1)
- MovementLoopAddLocation(NPC, 649.30, -22.27, 325.81, 2, 55,"EcologyEmotes")
- MovementLoopAddLocation(NPC, 650.31, -22.29, 328.25, 2, 0)
- MovementLoopAddLocation(NPC, 654.48, -22.3, 329.73, 2, 0)
- MovementLoopAddLocation(NPC, 664.35, -20.44, 326.54, 2, 0)
- MovementLoopAddLocation(NPC, 667.64, -20.43, 318.17, 2, 0)
- MovementLoopAddLocation(NPC, 670.65, -20.38, 310.43, 2, 5)
- MovementLoopAddLocation(NPC, 670.65, -20.38, 310.43, 2, 55,"EcologyEmotes")
- MovementLoopAddLocation(NPC, 671.90, -20.41, 310.66, 2, 0)
- MovementLoopAddLocation(NPC, 671.21, -20.42, 313.6, 2, 0)
- MovementLoopAddLocation(NPC, 671.76, -20.42, 317.55, 2, 0)
- MovementLoopAddLocation(NPC, 674.93, -20.42, 315.75, 2, 0)
- end
- function Drink(NPC)
- PlayFlavor(NPC,"","","drinking_idle",0,0)
- AddTimer(NPC,8000, "Drink2")
- end
- function Drink2(NPC)
- choice = math.random(1,4)
- if choice == 1 then
- PlayFlavor(NPC,"","","yawn",0,0)
- elseif choice == 2 then
- PlayFlavor(NPC,"","","drinking_idle",0,0)
- elseif choice == 3 then
- PlayFlavor(NPC,"","","hungry",0,0)
- else
- PlayFlavor(NPC,"","","happy",0,0)
- end
- AddTimer(NPC,6000, "Drink3")
- end
- function Drink3(NPC)
- PlayFlavor(NPC,"","","drinking_idle",0,0)
- end
-
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