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- --[[
- Script Name : SpawnScripts/Nettleville/BowyerFesante.lua
- Script Purpose : Bowyer Fesante <Bowyer>
- Script Author : Scatman
- Script Date : 2009.08.12
- Script Notes :
- --]]
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 7, "InRange", "LeaveRange")
- SetInfoStructString(NPC, "action_state", "woodworking_idle")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn)
- local chance = math.random(0, 100)
- if chance <= 25 then
- hailed(NPC, Spawn)
- end
- end
- function LeaveRange(NPC, Spawn)
- end
- function hailed(NPC, Spawn)
- Talk(NPC, Spawn)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local choice = math.random(1, 5)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/kerran_eco_good_1/ft/service/merchant/kerran_merchant_service_good_1_aoi_gf_c5e79ff5.mp3", "Hello there! Can I interest you in some of the finest merchandise this side of Norrath?", "wave", 2091371377, 2422178491, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/kerran_eco_good_1/ft/service/merchant/kerran_merchant_service_good_1_hail_gf_24322c5d.mp3", "Greetings, traveler! We have the finest supplies to fill your adventuring needs.", "smile", 509171300, 3181487898, Spawn)
- elseif choice == 3 then
- PlayFlavor(NPC, "voiceover/english/kerran_eco_good_1/ft/service/merchant/kerran_merchant_service_good_1_hail_gf_45d92a75.mp3", "Welcome! What can I help you with?", "bow", 2213475197, 3871690614, Spawn)
- elseif choice == 4 then
- PlayFlavor(NPC, "voiceover/english/kerran_eco_good_1/ft/service/merchant/kerran_merchant_service_good_1_hail_gf_ae84abf9.mp3", "Go on, take a look at the stock. You'll never beat this price in the city. I guarantee it!", "wink", 3487732561, 2995138728, Spawn)
- elseif choice == 5 then
- PlayFlavor(NPC, "voiceover/english/kerran_eco_good_1/ft/service/merchant/kerran_merchant_service_good_1_hail_gf_e4fa2bd8.mp3", "Confound it! Where did I put that ledger? It must be around here somewhere!", "confused", 591569637, 3640467043, Spawn)
- end
- end
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