9
3

adiseasedratonga1586528.lua 2.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172
  1. --[[
  2. Script Name : SpawnScripts/ThievesWay/adiseasedratonga1586528.lua
  3. Script Purpose : Waypoint Path for adiseasedratonga1586528.lua
  4. Script Author : Rylec
  5. Script Date : 10-06-2019 09:45:49
  6. Script Notes : Locations collected from Live
  7. --]]
  8. require("SpawnScripts/Generic/GenericCombatVoiceOvers")
  9. function death(NPC, Spawn)
  10. generic_death(NPC, Spawn)
  11. end
  12. function aggro(NPC, Spawn)
  13. generic_aggro(NPC, Spawn)
  14. end
  15. function killed(NPC, Spawn)
  16. generic_killed(NPC, Spawn)
  17. end
  18. function healthchanged(NPC, Spawn)
  19. generic_healthchanged(NPC, Spawn)
  20. end
  21. function spawn(NPC)
  22. waypoints(NPC)
  23. end
  24. function hailed(NPC, Spawn)
  25. FaceTarget(NPC, Spawn)
  26. end
  27. function respawn(NPC)
  28. end
  29. function waypoints(NPC)
  30. MovementLoopAddLocation(NPC, -150.22, -0.56, 164.83, 2, math.random(12, 22))
  31. MovementLoopAddLocation(NPC, -152.91, -0.56, 166.09, 2, 0)
  32. MovementLoopAddLocation(NPC, -152.91, -0.56, 170.97, 2, 0)
  33. MovementLoopAddLocation(NPC, -145.88, -1.94, 170.97, 2, 0)
  34. MovementLoopAddLocation(NPC, -134.58, -0.56, 174.60, 2, 0)
  35. MovementLoopAddLocation(NPC, -132.89, -0.56, 176.08, 2, 0)
  36. MovementLoopAddLocation(NPC, -133.07, -1.68, 182.28, 2, 0)
  37. MovementLoopAddLocation(NPC, -133.77, -1.69, 184.01, 2, 0)
  38. MovementLoopAddLocation(NPC, -134.11, -0.83, 188.09, 2, 0)
  39. MovementLoopAddLocation(NPC, -138.33, -0.56, 190.75, 2, math.random(12, 22))
  40. MovementLoopAddLocation(NPC, -138.31, -0.56, 186.03, 2, 0)
  41. MovementLoopAddLocation(NPC, -138.31, -0.56, 176.08, 2, 0)
  42. MovementLoopAddLocation(NPC, -134.58, -0.56, 172.44, 2, 0)
  43. MovementLoopAddLocation(NPC, -132.89, -0.56, 170.97, 2, 0)
  44. MovementLoopAddLocation(NPC, -132.89, -0.56, 166.09, 2, 0)
  45. MovementLoopAddLocation(NPC, -131.95, -0.56, 165.03, 2, math.random(12, 22))
  46. MovementLoopAddLocation(NPC, -132.89, -0.56, 166.09, 2, 0)
  47. MovementLoopAddLocation(NPC, -132.89, -0.56, 170.97, 2, 0)
  48. MovementLoopAddLocation(NPC, -134.58, -0.56, 172.44, 2, 0)
  49. MovementLoopAddLocation(NPC, -135.34, -0.56, 174.04, 2, math.random(12, 22))
  50. MovementLoopAddLocation(NPC, -134.58, -0.56, 174.60, 2, 0)
  51. MovementLoopAddLocation(NPC, -132.89, -0.56, 176.08, 2, 0)
  52. MovementLoopAddLocation(NPC, -132.89, -0.56, 180.97, 2, 0)
  53. MovementLoopAddLocation(NPC, -128.53, -0.56, 186.28, 2, 0)
  54. MovementLoopAddLocation(NPC, -128.21, -0.56, 190.41, 2, math.random(12, 22))
  55. MovementLoopAddLocation(NPC, -128.53, -0.56, 186.28, 2, 0)
  56. MovementLoopAddLocation(NPC, -132.89, -0.56, 180.97, 2, 0)
  57. MovementLoopAddLocation(NPC, -132.89, -0.56, 176.08, 2, 0)
  58. MovementLoopAddLocation(NPC, -136.79, -0.56, 173.52, 2, 0)
  59. MovementLoopAddLocation(NPC, -142.38, -0.56, 171.05, 2, 0)
  60. MovementLoopAddLocation(NPC, -145.78, -1.94, 170.58, 2, 0)
  61. MovementLoopAddLocation(NPC, -147.48, -1.20, 165.81, 2, 0)
  62. MovementLoopAddLocation(NPC, -148.47, -0.82, 165.05, 2, 0)
  63. end