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- --[[
- Script Name : infected_grave_scorpius2.lua
- Script Purpose : Waypoint Path for infected_grave_scorpius2.lua
- Script Author : Devn00b
- Script Date : 06/26/2020 01:31:16 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 =13
- local level2 = 14
- local difficulty1 = 6
- local hp1 = 680
- local power1 = 205
- local difficulty2 = 6
- local hp2 = 795
- local power2 = 240
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 137.22, -6.92, -97.49, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, 147.92, -7.09, -98.72, 2, 0)
- MovementLoopAddLocation(NPC, 157.39, -6.44, -106.16, 2, 0)
- MovementLoopAddLocation(NPC, 160.99, -6.92, -106.99, 2, 0)
- MovementLoopAddLocation(NPC, 182.53, -7.01, -106.98, 2, 0)
- MovementLoopAddLocation(NPC, 200.67, -6.47, -120.98, 2, 0)
- MovementLoopAddLocation(NPC, 204.9, -6.99, -120.09, 2, 0)
- MovementLoopAddLocation(NPC, 220.26, -6.8, -104.45, 2, 0)
- MovementLoopAddLocation(NPC, 222.07, -6.32, -84.57, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, 220.26, -6.8, -104.45, 2, 0)
- MovementLoopAddLocation(NPC, 204.9, -6.99, -120.09, 2, 0)
- MovementLoopAddLocation(NPC, 200.67, -6.47, -120.98, 2, 0)
- MovementLoopAddLocation(NPC, 182.53, -7.01, -106.98, 2, 0)
- MovementLoopAddLocation(NPC, 160.99, -6.92, -106.99, 2, 0)
- MovementLoopAddLocation(NPC, 157.39, -6.44, -106.16, 2, 0)
- MovementLoopAddLocation(NPC, 147.92, -7.09, -98.72, 2, 0)
- MovementLoopAddLocation(NPC, 137.22, -6.92, -97.49, 2, math.random(0,10))
- end
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