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lika.lua 4.4 KB

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  1. --[[
  2. Script Name : lika.lua
  3. Script Purpose : Waypoint Path for lika.lua
  4. Script Author : Devn00b
  5. Script Date : 06/19/2020 12:47:31 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 66.97, -0.14, -110.59, 2, math.random(0,5))
  18. MovementLoopAddLocation(NPC, 71.22, 0.52, -113.34, 2, math.random(0,5))
  19. MovementLoopAddLocation(NPC, 75.42, 0, -119.37, 2, math.random(0,5))
  20. MovementLoopAddLocation(NPC, 76.12, -0.08, -131.38, 2, math.random(0,5))
  21. MovementLoopAddLocation(NPC, 77.12, -0.02, -119.35, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, 72.62, 0.52, -112.8, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, 67.5, -0.11, -108.15, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, 60.68, -0.12, -106.82, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, 54.54, -0.03, -106.85, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, 50.89, -0.11, -103.69, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, 44.46, -0.13, -96.8, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, 58.52, 0.52, -83.22, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, 78.82, 0.58, -81.24, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, 92.08, 0.09, -81.47, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, 94.32, -0.02, -77.24, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, 94.66, 0.18, -63.21, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, 95.22, 0.4, -56.62, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, 94.66, -0.02, -36.59, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, 89.91, 0.02, -32.58, 2, math.random(0,5))
  36. MovementLoopAddLocation(NPC, 65.59, -0.17, -33.39, 2, math.random(0,5))
  37. MovementLoopAddLocation(NPC, 62.48, 0.29, -33.52, 2, math.random(0,5))
  38. MovementLoopAddLocation(NPC, 59.15, 0.04, -44.65, 2, math.random(0,5))
  39. MovementLoopAddLocation(NPC, 58.58, 0.03, -47.21, 2, math.random(0,5))
  40. MovementLoopAddLocation(NPC, 44.53, -0.13, -48.08, 2, math.random(0,5))
  41. MovementLoopAddLocation(NPC, 44.24, 0, -38.97, 2, math.random(0,5))
  42. MovementLoopAddLocation(NPC, 36.4, -0.05, -30.79, 2, math.random(0,5))
  43. MovementLoopAddLocation(NPC, 27.42, 0.43, -19.06, 2, math.random(0,5))
  44. MovementLoopAddLocation(NPC, 27.54, -0.16, -0.2, 2, math.random(0,5))
  45. MovementLoopAddLocation(NPC, 28.33, 0.52, 12.39, 2, math.random(0,5))
  46. MovementLoopAddLocation(NPC, 27.54, -0.16, -0.2, 2, math.random(0,5))
  47. MovementLoopAddLocation(NPC, 27.42, 0.43, -19.06, 2, math.random(0,5))
  48. MovementLoopAddLocation(NPC, 36.4, -0.05, -30.79, 2, math.random(0,5))
  49. MovementLoopAddLocation(NPC, 44.24, 0, -38.97, 2, math.random(0,5))
  50. MovementLoopAddLocation(NPC, 44.53, -0.13, -48.08, 2, math.random(0,5))
  51. MovementLoopAddLocation(NPC, 58.58, 0.03, -47.21, 2, math.random(0,5))
  52. MovementLoopAddLocation(NPC, 59.15, 0.04, -44.65, 2, math.random(0,5))
  53. MovementLoopAddLocation(NPC, 62.48, 0.29, -33.52, 2, math.random(0,5))
  54. MovementLoopAddLocation(NPC, 65.59, -0.17, -33.39, 2, math.random(0,5))
  55. MovementLoopAddLocation(NPC, 89.91, 0.02, -32.58, 2, math.random(0,5))
  56. MovementLoopAddLocation(NPC, 94.66, -0.02, -36.59, 2, math.random(0,5))
  57. MovementLoopAddLocation(NPC, 95.22, 0.4, -56.62, 2, math.random(0,5))
  58. MovementLoopAddLocation(NPC, 94.66, 0.18, -63.21, 2, math.random(0,5))
  59. MovementLoopAddLocation(NPC, 94.32, -0.02, -77.24, 2, math.random(0,5))
  60. MovementLoopAddLocation(NPC, 92.08, 0.09, -81.47, 2, math.random(0,5))
  61. MovementLoopAddLocation(NPC, 78.82, 0.58, -81.24, 2, math.random(0,5))
  62. MovementLoopAddLocation(NPC, 58.52, 0.52, -83.22, 2, math.random(0,5))
  63. MovementLoopAddLocation(NPC, 44.46, -0.13, -96.8, 2, math.random(0,5))
  64. MovementLoopAddLocation(NPC, 50.89, -0.11, -103.69, 2, math.random(0,5))
  65. MovementLoopAddLocation(NPC, 54.54, -0.03, -106.85, 2, math.random(0,5))
  66. MovementLoopAddLocation(NPC, 60.68, -0.12, -106.82, 2, math.random(0,5))
  67. MovementLoopAddLocation(NPC, 67.5, -0.11, -108.15, 2, math.random(0,5))
  68. MovementLoopAddLocation(NPC, 72.62, 0.52, -112.8, 2, math.random(0,5))
  69. MovementLoopAddLocation(NPC, 77.12, -0.02, -119.35, 2, math.random(0,5))
  70. MovementLoopAddLocation(NPC, 76.12, -0.08, -131.38, 2, math.random(0,5))
  71. MovementLoopAddLocation(NPC, 75.42, 0, -119.37, 2, math.random(0,5))
  72. MovementLoopAddLocation(NPC, 71.22, 0.52, -113.34, 2, math.random(0,5))
  73. MovementLoopAddLocation(NPC, 66.97, -0.14, -110.59, 2, math.random(0,5))
  74. end