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- --[[
- Script Name : tomb_vermin5.lua
- Script Purpose : Waypoint Path for tomb_vermin5.lua
- Script Author : Devn00b
- Script Date : 06/12/2020 12:22:46 AM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 =15
- local level2 = 16
- local difficulty1 = 6
- local hp1 = 920
- local power1 = 270
- local difficulty2 = 6
- local hp2 = 1045
- local power2 = 310
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 47.99, -0.34, -145.07, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 37.8, -0.34, -137.84, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 37.97, -0.1, -149.2, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 56.52, 0.03, -148.89, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 55.53, 0.04, -130.46, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 13.65, 0.04, -130.48, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 13.48, 0.04, -134.28, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 37.16, -0.34, -133.84, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 51.75, 0.04, -150.61, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 38.18, -0.34, -146.03, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 38, -0.34, -133.74, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 46.52, -0.34, -133.83, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 47.94, -0.34, -144.56, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 46.52, -0.34, -133.83, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 38, -0.34, -133.74, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 38.18, -0.34, -146.03, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 51.75, 0.04, -150.61, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 37.16, -0.34, -133.84, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 13.48, 0.04, -134.28, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 13.65, 0.04, -130.48, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 55.53, 0.04, -130.46, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 56.52, 0.03, -148.89, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 37.97, -0.1, -149.2, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 37.8, -0.34, -137.84, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 47.99, -0.34, -145.07, 2, math.random(0,5))
- end
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