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- --[[
- Script Name : SpawnScripts/WillowWood/Faydark.lua
- Script Author : Dorbin
- Script Date : 2023.09.21 03:09:33
- Script Purpose :
- :
- --]]
- function spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function casted_on(NPC, Spawn, SpellName)
- if SpellName == 'Nuzzle' then
- FaceTarget(NPC,Spawn)
- local choice = MakeRandomInt(1,6)
- if choice == 1 then
- PlaySound(NPC,"sounds/widgets/alarms_clues_traps/alarm_cat_meow1_01.wav",GetX(NPC), GetY(NPC), GetZ(NPC))
- elseif choice == 2 then
- PlaySound(NPC,"sounds/widgets/alarms_clues_traps/alarm_cat_meow1_02.wav",GetX(NPC), GetY(NPC), GetZ(NPC))
- elseif choice == 3 then
- PlaySound(NPC,"sounds/widgets/alarms_clues_traps/alarm_cat_meow1_03.wav",GetX(NPC), GetY(NPC), GetZ(NPC))
- elseif choice == 4 then
- PlaySound(NPC,"sounds/widgets/alarms_clues_traps/alarm_cat_meow1_04.wav",GetX(NPC), GetY(NPC), GetZ(NPC))
- elseif choice == 5 then
- PlaySound(NPC,"sounds/critters/cat/cat_happy001.wav",GetX(NPC), GetY(NPC), GetZ(NPC))
- elseif choice == 6 then
- PlaySound(NPC,"sounds/critters/cat/cat_happy001.wav",GetX(NPC), GetY(NPC), GetZ(NPC))
- end
- end
- end
- function respawn(NPC)
- spawn(NPC)
- end
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