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crypt_substance15.lua 3.9 KB

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  1. --[[
  2. Script Name : crypt_substance15.lua
  3. Script Purpose : Waypoint Path for crypt_substance15.lua
  4. Script Author : Devn00b
  5. Script Date : 05/13/2020 02:35:37 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -127.43, -0.06, -145.4, 2, math.random(0,20))
  19. MovementLoopAddLocation(NPC, -118.4, -0.09, -153.31, 2, math.random(0,20))
  20. MovementLoopAddLocation(NPC, -119.07, -0.08, -178.9, 2, math.random(0,20))
  21. MovementLoopAddLocation(NPC, -131.35, 0.48, -181.6, 2, math.random(0,20))
  22. MovementLoopAddLocation(NPC, -165.98, 0.37, -170.21, 2, math.random(0,20))
  23. MovementLoopAddLocation(NPC, -173.53, -0.02, -176.23, 2, math.random(0,20))
  24. MovementLoopAddLocation(NPC, -172.95, -0.08, -187.58, 2, math.random(0,20))
  25. MovementLoopAddLocation(NPC, -179.32, -0.15, -190.03, 2, math.random(0,20))
  26. MovementLoopAddLocation(NPC, -185.03, -0.03, -189.91, 2, math.random(0,20))
  27. MovementLoopAddLocation(NPC, -173.98, -0.05, -188.16, 2, math.random(0,20))
  28. MovementLoopAddLocation(NPC, -173.29, -0.08, -174.29, 2, math.random(0,20))
  29. MovementLoopAddLocation(NPC, -166.3, 0.35, -172.71, 2, math.random(0,20))
  30. MovementLoopAddLocation(NPC, -160.9, -0.24, -172.57, 2, math.random(0,20))
  31. MovementLoopAddLocation(NPC, -135.03, -0.13, -182.73, 2, math.random(0,20))
  32. MovementLoopAddLocation(NPC, -121.6, 0.53, -180.75, 2, math.random(0,20))
  33. MovementLoopAddLocation(NPC, -118.71, -0.08, -175.02, 2, math.random(0,20))
  34. MovementLoopAddLocation(NPC, -119.67, -0.12, -153.48, 2, math.random(0,20))
  35. MovementLoopAddLocation(NPC, -127.47, -0.08, -144.64, 2, math.random(0,20))
  36. MovementLoopAddLocation(NPC, -129.47, -0.05, -136.75, 2, math.random(0,20))
  37. MovementLoopAddLocation(NPC, -155.12, -0.09, -137.85, 2, math.random(0,20))
  38. MovementLoopAddLocation(NPC, -159.1, -0.02, -134.79, 2, math.random(0,20))
  39. MovementLoopAddLocation(NPC, -160.33, -0.05, -125.55, 2, math.random(0,20))
  40. MovementLoopAddLocation(NPC, -157.4, 0.36, -107.63, 2, math.random(0,20))
  41. MovementLoopAddLocation(NPC, -148.06, -0.12, -83.53, 2, math.random(0,20))
  42. MovementLoopAddLocation(NPC, -157.4, 0.36, -107.63, 2, math.random(0,20))
  43. MovementLoopAddLocation(NPC, -160.33, -0.05, -125.55, 2, math.random(0,20))
  44. MovementLoopAddLocation(NPC, -159.1, -0.02, -134.79, 2, math.random(0,20))
  45. MovementLoopAddLocation(NPC, -155.12, -0.09, -137.85, 2, math.random(0,20))
  46. MovementLoopAddLocation(NPC, -129.47, -0.05, -136.75, 2, math.random(0,20))
  47. MovementLoopAddLocation(NPC, -127.47, -0.08, -144.64, 2, math.random(0,20))
  48. MovementLoopAddLocation(NPC, -119.67, -0.12, -153.48, 2, math.random(0,20))
  49. MovementLoopAddLocation(NPC, -118.71, -0.08, -175.02, 2, math.random(0,20))
  50. MovementLoopAddLocation(NPC, -121.6, 0.53, -180.75, 2, math.random(0,20))
  51. MovementLoopAddLocation(NPC, -135.03, -0.13, -182.73, 2, math.random(0,20))
  52. MovementLoopAddLocation(NPC, -160.9, -0.24, -172.57, 2, math.random(0,20))
  53. MovementLoopAddLocation(NPC, -166.3, 0.35, -172.71, 2, math.random(0,20))
  54. MovementLoopAddLocation(NPC, -173.29, -0.08, -174.29, 2, math.random(0,20))
  55. MovementLoopAddLocation(NPC, -173.98, -0.05, -188.16, 2, math.random(0,20))
  56. MovementLoopAddLocation(NPC, -185.03, -0.03, -189.91, 2, math.random(0,20))
  57. MovementLoopAddLocation(NPC, -179.32, -0.15, -190.03, 2, math.random(0,20))
  58. MovementLoopAddLocation(NPC, -172.95, -0.08, -187.58, 2, math.random(0,20))
  59. MovementLoopAddLocation(NPC, -173.53, -0.02, -176.23, 2, math.random(0,20))
  60. MovementLoopAddLocation(NPC, -165.98, 0.37, -170.21, 2, math.random(0,20))
  61. MovementLoopAddLocation(NPC, -131.35, 0.48, -181.6, 2, math.random(0,20))
  62. MovementLoopAddLocation(NPC, -119.07, -0.08, -178.9, 2, math.random(0,20))
  63. MovementLoopAddLocation(NPC, -118.4, -0.09, -153.31, 2, math.random(0,20))
  64. MovementLoopAddLocation(NPC, -127.43, -0.06, -145.4, 2, math.random(0,20))
  65. end