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forager5.lua 2.5 KB

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  1. --[[
  2. Script Name : forager5.lua
  3. Script Purpose : Waypoint Path for forager5.lua
  4. Script Author : Devn00b
  5. Script Date : 05/12/2020 02:55:28 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -112.17, -0.09, -113.22, 2, math.random(0,10))
  19. MovementLoopAddLocation(NPC, -104.87, -0.02, -120.06, 2, math.random(0,10))
  20. MovementLoopAddLocation(NPC, -96.18, -0.06, -122.17, 2, math.random(0,10))
  21. MovementLoopAddLocation(NPC, -92.53, 0.46, -132.08, 2, math.random(0,10))
  22. MovementLoopAddLocation(NPC, -86.72, -0.03, -138.14, 2, math.random(0,10))
  23. MovementLoopAddLocation(NPC, -87.68, -0.11, -143.91, 2, math.random(0,10))
  24. MovementLoopAddLocation(NPC, -80.82, -0.05, -133.29, 2, math.random(0,10))
  25. MovementLoopAddLocation(NPC, -78.57, -0.05, -129.87, 2, math.random(0,10))
  26. MovementLoopAddLocation(NPC, -88.97, -0.23, -104.07, 2, math.random(0,10))
  27. MovementLoopAddLocation(NPC, -79.43, -0.16, -103.65, 2, math.random(0,10))
  28. MovementLoopAddLocation(NPC, -57.14, -0.08, -93.47, 2, math.random(0,10))
  29. MovementLoopAddLocation(NPC, -57.15, -0.08, -86.06, 2, math.random(0,10))
  30. MovementLoopAddLocation(NPC, -52.25, -0.08, -68.26, 2, math.random(0,10))
  31. MovementLoopAddLocation(NPC, -43.7, -0.08, -66.32, 2, math.random(0,10))
  32. MovementLoopAddLocation(NPC, -33.3, -0.03, -73.19, 2, math.random(0,10))
  33. MovementLoopAddLocation(NPC, -43.7, -0.08, -66.32, 2, math.random(0,10))
  34. MovementLoopAddLocation(NPC, -52.25, -0.08, -68.26, 2, math.random(0,10))
  35. MovementLoopAddLocation(NPC, -57.15, -0.08, -86.06, 2, math.random(0,10))
  36. MovementLoopAddLocation(NPC, -57.14, -0.08, -93.47, 2, math.random(0,10))
  37. MovementLoopAddLocation(NPC, -79.43, -0.16, -103.65, 2, math.random(0,10))
  38. MovementLoopAddLocation(NPC, -88.97, -0.23, -104.07, 2, math.random(0,10))
  39. MovementLoopAddLocation(NPC, -78.57, -0.05, -129.87, 2, math.random(0,10))
  40. MovementLoopAddLocation(NPC, -80.82, -0.05, -133.29, 2, math.random(0,10))
  41. MovementLoopAddLocation(NPC, -87.68, -0.11, -143.91, 2, math.random(0,10))
  42. MovementLoopAddLocation(NPC, -86.72, -0.03, -138.14, 2, math.random(0,10))
  43. MovementLoopAddLocation(NPC, -92.53, 0.46, -132.08, 2, math.random(0,10))
  44. MovementLoopAddLocation(NPC, -96.18, -0.06, -122.17, 2, math.random(0,10))
  45. MovementLoopAddLocation(NPC, -104.87, -0.02, -120.06, 2, math.random(0,10))
  46. MovementLoopAddLocation(NPC, -112.17, -0.09, -113.22, 2, math.random(0,10))
  47. end