9
3

malefic_arachnid4.lua 3.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263
  1. --[[
  2. Script Name : malefic_arachnid4.lua
  3. Script Purpose : Waypoint Path for malefic_arachnid4.lua
  4. Script Author : Devn00b
  5. Script Date : 05/12/2020 03:04:24 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -110.13, -0.01, -183.81, 2, math.random(0,10))
  19. MovementLoopAddLocation(NPC, -110.43, 0, -193.54, 2, math.random(0,10))
  20. MovementLoopAddLocation(NPC, -105.09, 0, -193.65, 2, math.random(0,10))
  21. MovementLoopAddLocation(NPC, -104.17, 0, -190.41, 2, math.random(0,10))
  22. MovementLoopAddLocation(NPC, -114.49, 0, -190.38, 2, math.random(0,10))
  23. MovementLoopAddLocation(NPC, -114.93, 0, -193.96, 2, math.random(0,10))
  24. MovementLoopAddLocation(NPC, -110.03, 0, -194.08, 2, math.random(0,10))
  25. MovementLoopAddLocation(NPC, -110.12, -0.03, -182.56, 2, math.random(0,10))
  26. MovementLoopAddLocation(NPC, -104.02, -0.08, -172.73, 2, math.random(0,10))
  27. MovementLoopAddLocation(NPC, -104.96, -0.03, -180.28, 2, math.random(0,10))
  28. MovementLoopAddLocation(NPC, -108.5, -0.09, -177.24, 2, math.random(0,10))
  29. MovementLoopAddLocation(NPC, -105.12, -0.1, -173.83, 2, math.random(0,10))
  30. MovementLoopAddLocation(NPC, -112.4, 0.36, -167.25, 2, math.random(0,10))
  31. MovementLoopAddLocation(NPC, -121.37, -0.06, -167.19, 2, math.random(0,10))
  32. MovementLoopAddLocation(NPC, -120.72, 0.44, -152.14, 2, math.random(0,10))
  33. MovementLoopAddLocation(NPC, -117.5, -0.08, -153.35, 2, math.random(0,10))
  34. MovementLoopAddLocation(NPC, -117.61, 0.27, -159.71, 2, math.random(0,10))
  35. MovementLoopAddLocation(NPC, -117.13, -0.08, -171.32, 2, math.random(0,10))
  36. MovementLoopAddLocation(NPC, -120.7, 0.51, -181.13, 2, math.random(0,10))
  37. MovementLoopAddLocation(NPC, -120.44, -0.08, -166.77, 2, math.random(0,10))
  38. MovementLoopAddLocation(NPC, -120.7, 0.51, -181.13, 2, math.random(0,10))
  39. MovementLoopAddLocation(NPC, -117.13, -0.08, -171.32, 2, math.random(0,10))
  40. MovementLoopAddLocation(NPC, -117.61, 0.27, -159.71, 2, math.random(0,10))
  41. MovementLoopAddLocation(NPC, -117.5, -0.08, -153.35, 2, math.random(0,10))
  42. MovementLoopAddLocation(NPC, -120.72, 0.44, -152.14, 2, math.random(0,10))
  43. MovementLoopAddLocation(NPC, -121.37, -0.06, -167.19, 2, math.random(0,10))
  44. MovementLoopAddLocation(NPC, -112.4, 0.36, -167.25, 2, math.random(0,10))
  45. MovementLoopAddLocation(NPC, -105.12, -0.1, -173.83, 2, math.random(0,10))
  46. MovementLoopAddLocation(NPC, -108.5, -0.09, -177.24, 2, math.random(0,10))
  47. MovementLoopAddLocation(NPC, -104.96, -0.03, -180.28, 2, math.random(0,10))
  48. MovementLoopAddLocation(NPC, -104.02, -0.08, -172.73, 2, math.random(0,10))
  49. MovementLoopAddLocation(NPC, -110.12, -0.03, -182.56, 2, math.random(0,10))
  50. MovementLoopAddLocation(NPC, -110.03, 0, -194.08, 2, math.random(0,10))
  51. MovementLoopAddLocation(NPC, -114.93, 0, -193.96, 2, math.random(0,10))
  52. MovementLoopAddLocation(NPC, -114.49, 0, -190.38, 2, math.random(0,10))
  53. MovementLoopAddLocation(NPC, -104.17, 0, -190.41, 2, math.random(0,10))
  54. MovementLoopAddLocation(NPC, -105.09, 0, -193.65, 2, math.random(0,10))
  55. MovementLoopAddLocation(NPC, -110.43, 0, -193.54, 2, math.random(0,10))
  56. MovementLoopAddLocation(NPC, -110.13, -0.01, -183.81, 2, math.random(0,10))
  57. end