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venomous_watcher3.lua 4.2 KB

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  1. --[[
  2. Script Name : venomous_watcher3.lua
  3. Script Purpose : Waypoint Path for venomous_watcher3.lua
  4. Script Author : Devn00b
  5. Script Date : 05/13/2020 01:36:09 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -128.91, 0, -190.89, 2, math.random(0,20))
  19. MovementLoopAddLocation(NPC, -111.01, 0, -191.6, 2, math.random(0,20))
  20. MovementLoopAddLocation(NPC, -109.87, -0.06, -181.63, 2, math.random(0,20))
  21. MovementLoopAddLocation(NPC, -110.11, 0, -191.48, 2, math.random(0,20))
  22. MovementLoopAddLocation(NPC, -119.8, 0, -191.58, 2, math.random(0,20))
  23. MovementLoopAddLocation(NPC, -130.92, 0, -204.52, 2, math.random(0,20))
  24. MovementLoopAddLocation(NPC, -131.05, 0, -193.37, 2, math.random(0,20))
  25. MovementLoopAddLocation(NPC, -118.99, 0, -205.25, 2, math.random(0,20))
  26. MovementLoopAddLocation(NPC, -124.57, 0, -203.12, 2, math.random(0,20))
  27. MovementLoopAddLocation(NPC, -128.18, 0, -206.33, 2, math.random(0,20))
  28. MovementLoopAddLocation(NPC, -127.58, 0, -202.19, 2, math.random(0,20))
  29. MovementLoopAddLocation(NPC, -124.67, 0, -200.21, 2, math.random(0,20))
  30. MovementLoopAddLocation(NPC, -124.95, 0, -193.74, 2, math.random(0,20))
  31. MovementLoopAddLocation(NPC, -121.35, 0, -193.5, 2, math.random(0,20))
  32. MovementLoopAddLocation(NPC, -129.81, 0, -196.61, 2, math.random(0,20))
  33. MovementLoopAddLocation(NPC, -122.61, 0, -204.3, 2, math.random(0,20))
  34. MovementLoopAddLocation(NPC, -130.63, 0, -201.75, 2, math.random(0,20))
  35. MovementLoopAddLocation(NPC, -127.53, 0, -198.71, 2, math.random(0,20))
  36. MovementLoopAddLocation(NPC, -123.07, 0, -194.36, 2, math.random(0,20))
  37. MovementLoopAddLocation(NPC, -125.9, 0, -201.96, 2, math.random(0,20))
  38. MovementLoopAddLocation(NPC, -130.07, 0, -196.74, 2, math.random(0,20))
  39. MovementLoopAddLocation(NPC, -120.75, 0, -193.27, 2, math.random(0,20))
  40. MovementLoopAddLocation(NPC, -125.03, 0, -203.08, 2, math.random(0,20))
  41. MovementLoopAddLocation(NPC, -126.41, 0, -198.29, 2, math.random(0,20))
  42. MovementLoopAddLocation(NPC, -124.54, 0, -196.38, 2, math.random(0,20))
  43. MovementLoopAddLocation(NPC, -124.61, 0, -203.84, 2, math.random(0,20))
  44. MovementLoopAddLocation(NPC, -119.49, 0, -204, 2, math.random(0,20))
  45. MovementLoopAddLocation(NPC, -124.61, 0, -203.84, 2, math.random(0,20))
  46. MovementLoopAddLocation(NPC, -124.54, 0, -196.38, 2, math.random(0,20))
  47. MovementLoopAddLocation(NPC, -126.41, 0, -198.29, 2, math.random(0,20))
  48. MovementLoopAddLocation(NPC, -125.03, 0, -203.08, 2, math.random(0,20))
  49. MovementLoopAddLocation(NPC, -120.75, 0, -193.27, 2, math.random(0,20))
  50. MovementLoopAddLocation(NPC, -130.07, 0, -196.74, 2, math.random(0,20))
  51. MovementLoopAddLocation(NPC, -125.9, 0, -201.96, 2, math.random(0,20))
  52. MovementLoopAddLocation(NPC, -123.07, 0, -194.36, 2, math.random(0,20))
  53. MovementLoopAddLocation(NPC, -127.53, 0, -198.71, 2, math.random(0,20))
  54. MovementLoopAddLocation(NPC, -130.63, 0, -201.75, 2, math.random(0,20))
  55. MovementLoopAddLocation(NPC, -122.61, 0, -204.3, 2, math.random(0,20))
  56. MovementLoopAddLocation(NPC, -129.81, 0, -196.61, 2, math.random(0,20))
  57. MovementLoopAddLocation(NPC, -121.35, 0, -193.5, 2, math.random(0,20))
  58. MovementLoopAddLocation(NPC, -124.95, 0, -193.74, 2, math.random(0,20))
  59. MovementLoopAddLocation(NPC, -124.67, 0, -200.21, 2, math.random(0,20))
  60. MovementLoopAddLocation(NPC, -127.58, 0, -202.19, 2, math.random(0,20))
  61. MovementLoopAddLocation(NPC, -128.18, 0, -206.33, 2, math.random(0,20))
  62. MovementLoopAddLocation(NPC, -124.57, 0, -203.12, 2, math.random(0,20))
  63. MovementLoopAddLocation(NPC, -118.99, 0, -205.25, 2, math.random(0,20))
  64. MovementLoopAddLocation(NPC, -131.05, 0, -193.37, 2, math.random(0,20))
  65. MovementLoopAddLocation(NPC, -130.92, 0, -204.52, 2, math.random(0,20))
  66. MovementLoopAddLocation(NPC, -119.8, 0, -191.58, 2, math.random(0,20))
  67. MovementLoopAddLocation(NPC, -110.11, 0, -191.48, 2, math.random(0,20))
  68. MovementLoopAddLocation(NPC, -109.87, -0.06, -181.63, 2, math.random(0,20))
  69. MovementLoopAddLocation(NPC, -111.01, 0, -191.6, 2, math.random(0,20))
  70. MovementLoopAddLocation(NPC, -128.91, 0, -190.89, 2, math.random(0,20))
  71. end