Level4Difficulty2skeleton.lua 1.8 KB

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  1. --[[
  2. Script Name : SpawnScripts/Generic/Level4Difficulty2skeleton.lua
  3. Script Purpose : Level set to 4 and and difficulty to 2
  4. Script Author : Rylec, PlayFlavor by premierio015
  5. Script Date : 04-19-2020 02:18:22
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. SpawnSet(NPC, "level", "4")
  10. SpawnSet(NPC, "difficulty", "2")
  11. end
  12. function hailed(NPC, Spawn)
  13. FaceTarget(NPC, Spawn)
  14. end
  15. function respawn(NPC)
  16. spawn(NPC)
  17. end
  18. function aggro(NPC, Spawn)
  19. math.randomseed(os.time())
  20. local choice = math.random (1,3)
  21. if choice == 1 then
  22. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_18d1544d.mp3", "As I rise from the grave, you will now take my place!", "", 485726074, 3646499350, Spawn)
  23. elseif choice == 2 then
  24. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_daf16808.mp3", "To the grave with you!", "", 958122326, 1810359159, Spawn)
  25. else
  26. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_c6c2672d.mp3", "Brains! It's what's for dinner.", "", 2091371377, 2422178491, Spawn)
  27. end
  28. end
  29. function death(NPC, Spawn)
  30. math.randomseed(os.time())
  31. local choice = math.random(1,2)
  32. if choice == 1 then
  33. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_bb6b2b8e.mp3", "You cannot eliminate us!", "", 897103301, 541292352, Spawn)
  34. else
  35. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_edc04fb8.mp3", "That pile of bones was my friend!", "", 2317728806, 1758283676, Spawn)
  36. end
  37. end