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festering_zombie6.lua 4.0 KB

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  1. --[[
  2. Script Name : festering_zombie6.lua
  3. Script Purpose : Waypoint Path for festering_zombie6.lua
  4. Script Author : Devn00b
  5. Script Date : 06/21/2020 03:07:12 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 38.62, 0, -24.77, 2, math.random(0,5))
  18. MovementLoopAddLocation(NPC, 42.66, 0.05, -20.72, 2, math.random(0,5))
  19. MovementLoopAddLocation(NPC, 45.18, 0.06, -25.76, 2, math.random(0,5))
  20. MovementLoopAddLocation(NPC, 44.38, 0.1, -26.71, 2, math.random(0,5))
  21. MovementLoopAddLocation(NPC, 40.03, 0.08, -22.85, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, 39.49, 0, -25.99, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, 43.11, 0.14, -27.57, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, 41.11, 0.01, -26.04, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, 44.29, 0, -23.66, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, 44.55, 0.06, -25.81, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, 41.31, 0.04, -27.35, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, 39.35, 0.02, -23.36, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, 41.13, 0.12, -21.47, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, 41.89, 0.02, -24.88, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, 40.25, 0, -26.4, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, 44.23, 0.01, -24.02, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, 41.37, 0.13, -23.17, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, 43.45, 0.1, -26.42, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, 40.92, 0.01, -27.37, 2, math.random(0,5))
  36. MovementLoopAddLocation(NPC, 42.89, 0.06, -21.52, 2, math.random(0,5))
  37. MovementLoopAddLocation(NPC, 39.27, 0, -25.77, 2, math.random(0,5))
  38. MovementLoopAddLocation(NPC, 40.19, 0, -26.56, 2, math.random(0,5))
  39. MovementLoopAddLocation(NPC, 42.57, 0.03, -24.39, 2, math.random(0,5))
  40. MovementLoopAddLocation(NPC, 44.81, 0.08, -26.33, 2, math.random(0,5))
  41. MovementLoopAddLocation(NPC, 38.01, 0, -24.18, 2, math.random(0,5))
  42. MovementLoopAddLocation(NPC, 42.7, 0.02, -25.06, 2, math.random(0,5))
  43. MovementLoopAddLocation(NPC, 38.01, 0, -24.18, 2, math.random(0,5))
  44. MovementLoopAddLocation(NPC, 44.81, 0.08, -26.33, 2, math.random(0,5))
  45. MovementLoopAddLocation(NPC, 42.57, 0.03, -24.39, 2, math.random(0,5))
  46. MovementLoopAddLocation(NPC, 40.19, 0, -26.56, 2, math.random(0,5))
  47. MovementLoopAddLocation(NPC, 39.27, 0, -25.77, 2, math.random(0,5))
  48. MovementLoopAddLocation(NPC, 42.89, 0.06, -21.52, 2, math.random(0,5))
  49. MovementLoopAddLocation(NPC, 40.92, 0.01, -27.37, 2, math.random(0,5))
  50. MovementLoopAddLocation(NPC, 43.45, 0.1, -26.42, 2, math.random(0,5))
  51. MovementLoopAddLocation(NPC, 41.37, 0.13, -23.17, 2, math.random(0,5))
  52. MovementLoopAddLocation(NPC, 44.23, 0.01, -24.02, 2, math.random(0,5))
  53. MovementLoopAddLocation(NPC, 40.25, 0, -26.4, 2, math.random(0,5))
  54. MovementLoopAddLocation(NPC, 41.89, 0.02, -24.88, 2, math.random(0,5))
  55. MovementLoopAddLocation(NPC, 41.13, 0.12, -21.47, 2, math.random(0,5))
  56. MovementLoopAddLocation(NPC, 39.35, 0.02, -23.36, 2, math.random(0,5))
  57. MovementLoopAddLocation(NPC, 41.31, 0.04, -27.35, 2, math.random(0,5))
  58. MovementLoopAddLocation(NPC, 44.55, 0.06, -25.81, 2, math.random(0,5))
  59. MovementLoopAddLocation(NPC, 44.29, 0, -23.66, 2, math.random(0,5))
  60. MovementLoopAddLocation(NPC, 41.11, 0.01, -26.04, 2, math.random(0,5))
  61. MovementLoopAddLocation(NPC, 43.11, 0.14, -27.57, 2, math.random(0,5))
  62. MovementLoopAddLocation(NPC, 39.49, 0, -25.99, 2, math.random(0,5))
  63. MovementLoopAddLocation(NPC, 40.03, 0.08, -22.85, 2, math.random(0,5))
  64. MovementLoopAddLocation(NPC, 44.38, 0.1, -26.71, 2, math.random(0,5))
  65. MovementLoopAddLocation(NPC, 45.18, 0.06, -25.76, 2, math.random(0,5))
  66. MovementLoopAddLocation(NPC, 42.66, 0.05, -20.72, 2, math.random(0,5))
  67. MovementLoopAddLocation(NPC, 38.62, 0, -24.77, 2, math.random(0,5))
  68. end