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festering_zombie9.lua 1.9 KB

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  1. --[[
  2. Script Name : festering_zombie9.lua
  3. Script Purpose : Waypoint Path for festering_zombie9.lua
  4. Script Author : Devn00b
  5. Script Date : 06/26/2020 05:34:26 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 174.9, -6.91, -69.88, 2, math.random(0,5))
  18. MovementLoopAddLocation(NPC, 172.24, -6.96, -72.38, 2, math.random(0,5))
  19. MovementLoopAddLocation(NPC, 171.77, -6.96, -75.25, 2, math.random(0,5))
  20. MovementLoopAddLocation(NPC, 168.91, -6.97, -69.83, 2, math.random(0,5))
  21. MovementLoopAddLocation(NPC, 169.44, -6.96, -71.8, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, 173.01, -6.92, -71.36, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, 174.81, -6.9, -70.09, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, 175.03, -6.94, -72.96, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, 169.48, -6.88, -73.69, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, 171.95, -6.97, -70.72, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, 171.13, -6.94, -75.27, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, 171.95, -6.97, -70.72, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, 169.48, -6.88, -73.69, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, 175.03, -6.94, -72.96, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, 174.81, -6.9, -70.09, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, 173.01, -6.92, -71.36, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, 169.44, -6.96, -71.8, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, 168.91, -6.97, -69.83, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, 171.77, -6.96, -75.25, 2, math.random(0,5))
  36. MovementLoopAddLocation(NPC, 172.24, -6.96, -72.38, 2, math.random(0,5))
  37. MovementLoopAddLocation(NPC, 174.9, -6.91, -69.88, 2, math.random(0,5))
  38. end